sprintf(str, "by %s", hs_name);
text_drawf(&gold_text, str, 0, -20, A_HMIDDLE, A_BOTTOM, 1, NO_UPDATE);
+ /* Animate title screen: */
+
+ pict = (frame / 5) % 3;
+
+ if (pict == 0)
+ texture_draw_part(&title, 560, 270, 560, 270, 80, 75, NO_UPDATE);
+ else if (pict == 1)
+ texture_draw(&anim1, 560, 270, NO_UPDATE);
+ else if (pict == 2)
+ texture_draw(&anim2, 560, 270, NO_UPDATE);
+
/* Don't draw menu, if quit is true */
if(show_menu && !quit)
menu_process_current();
{
process_options_menu();
}
- /* Animate title screen: */
-
- pict = (frame / 5) % 3;
-
- if (pict == 0)
- texture_draw_part(&title, 560, 270, 560, 270, 80, 75, NO_UPDATE);
- else if (pict == 1)
- texture_draw(&anim1, 560, 270, NO_UPDATE);
- else if (pict == 2)
- texture_draw(&anim2, 560, 270, NO_UPDATE);
flipscreen();