triggerevent = EVENT_TOUCH;
}
-ScriptTrigger::ScriptTrigger(const Vector& pos, const std::string& script) :
+ScriptTrigger::ScriptTrigger(const Vector& pos, const std::string& script_) :
triggerevent(),
script()
{
bbox.set_pos(pos);
bbox.set_size(32, 32);
- this->script = script;
+ this->script = script_;
triggerevent = EVENT_TOUCH;
}
Sector::current()->run_script(stream, "ScriptTrigger");
}
-IMPLEMENT_FACTORY(ScriptTrigger, "scripttrigger");
-
/* EOF */