#include "trigger/scripttrigger.hpp"
#include "util/reader.hpp"
-ScriptTrigger::ScriptTrigger(const Reader& reader)
+ScriptTrigger::ScriptTrigger(const Reader& reader) :
+ triggerevent(),
+ script()
{
bool must_activate = false;
triggerevent = EVENT_TOUCH;
}
-ScriptTrigger::ScriptTrigger(const Vector& pos, const std::string& script)
+ScriptTrigger::ScriptTrigger(const Vector& pos, const std::string& script) :
+ triggerevent(),
+ script()
{
bbox.set_pos(pos);
bbox.set_size(32, 32);