SecretAreaTrigger::SecretAreaTrigger(const Reader& reader) :
message_timer(),
message_displayed(),
- fade_tilemap()
+ message(),
+ fade_tilemap(),
+ script()
{
reader.get("x", bbox.p1.x);
reader.get("y", bbox.p1.y);
reader.get("height", h);
bbox.set_size(w, h);
reader.get("fade-tilemap", fade_tilemap);
+ reader.get("message", message);
+ if(message == "") {
+ message = _("You found a secret area!");
+ }
+ reader.get("script", script);
message_displayed = false;
}
-SecretAreaTrigger::SecretAreaTrigger(const Rect& area, std::string fade_tilemap) :
+SecretAreaTrigger::SecretAreaTrigger(const Rectf& area, std::string fade_tilemap_) :
message_timer(),
message_displayed(),
- fade_tilemap(fade_tilemap)
+ message(_("You found a secret area!")),
+ fade_tilemap(fade_tilemap_),
+ script()
{
bbox = area;
message_displayed = false;
{
}
+std::string
+SecretAreaTrigger::get_fade_tilemap_name()
+{
+ return fade_tilemap;
+}
+
void
SecretAreaTrigger::draw(DrawingContext& context)
{
context.push_transform();
context.set_translation(Vector(0, 0));
Vector pos = Vector(0, SCREEN_HEIGHT/2 - Resources::normal_font->get_height()/2);
- context.draw_center_text(Resources::normal_font, _("You found a secret area!"), pos, LAYER_GUI, SecretAreaTrigger::text_color);
+ context.draw_center_text(Resources::normal_font, message, pos, LAYER_HUD, SecretAreaTrigger::text_color);
context.pop_transform();
}
if (message_timer.check()) {
// fade away tilemaps
Sector& sector = *Sector::current();
for(Sector::GameObjects::iterator i = sector.gameobjects.begin(); i != sector.gameobjects.end(); ++i) {
- TileMap* tm = dynamic_cast<TileMap*>(*i);
+ TileMap* tm = dynamic_cast<TileMap*>(i->get());
if (!tm) continue;
if (tm->get_name() != fade_tilemap) continue;
tm->fade(0.0, 1.0);
}
}
+ if(script != "") {
+ std::istringstream stream(script);
+ Sector::current()->run_script(stream, "SecretAreaScript");
+ }
}
}
}