#include "trigger/sequence_trigger.hpp"
#include "util/reader.hpp"
-SequenceTrigger::SequenceTrigger(const Reader& reader)
+SequenceTrigger::SequenceTrigger(const Reader& reader) :
+ triggerevent(),
+ sequence_name()
{
reader.get("x", bbox.p1.x);
reader.get("y", bbox.p1.y);
triggerevent = EVENT_TOUCH;
}
-SequenceTrigger::SequenceTrigger(const Vector& pos, const std::string& sequence)
+SequenceTrigger::SequenceTrigger(const Vector& pos, const std::string& sequence) :
+ triggerevent(),
+ sequence_name()
{
bbox.set_pos(pos);
bbox.set_size(32, 32);
}
}
-IMPLEMENT_FACTORY(SequenceTrigger, "sequencetrigger");
-
/* EOF */