-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#include <config.h>
+#include "trigger/trigger_base.hpp"
-#include "trigger_base.hpp"
-#include "video/drawing_context.hpp"
#include "object/player.hpp"
-#include "log.hpp"
+#include "sprite/sprite.hpp"
-TriggerBase::TriggerBase()
- : sprite(0), lasthit(false), hit(false)
+TriggerBase::TriggerBase() :
+ sprite(),
+ lasthit(false),
+ hit(false),
+ losetouch_listeners()
{
set_group(COLGROUP_TOUCHABLE);
}
TriggerBase::~TriggerBase()
{
// unregister remove_listener hooks, so nobody will try to call us after we've been destroyed
- for (std::list<Player*>::iterator i = losetouch_listeners.begin(); i != losetouch_listeners.end(); i++) {
+ for (std::list<Player*>::iterator i = losetouch_listeners.begin(); i != losetouch_listeners.end(); ++i) {
Player* p = *i;
p->del_remove_listener(this);
}
TriggerBase::update(float )
{
if (lasthit && !hit) {
- for (std::list<Player*>::iterator i = losetouch_listeners.begin(); i != losetouch_listeners.end(); i++) {
+ for (std::list<Player*>::iterator i = losetouch_listeners.begin(); i != losetouch_listeners.end(); ++i) {
Player* p = *i;
event(*p, EVENT_LOSETOUCH);
p->del_remove_listener(this);
void
TriggerBase::draw(DrawingContext& context)
{
- if(!sprite)
+ if(!sprite.get())
return;
sprite->draw(context, get_pos(), LAYER_TILES+1);
return ABORT_MOVE;
}
-
-void
+
+void
TriggerBase::object_removed(GameObject* object)
{
- for (std::list<Player*>::iterator i = losetouch_listeners.begin(); i != losetouch_listeners.end(); i++) {
+ for (std::list<Player*>::iterator i = losetouch_listeners.begin(); i != losetouch_listeners.end(); ++i) {
Player* p = *i;
if (p == object) {
losetouch_listeners.erase(i);
}
}
+/* EOF */