-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#ifndef SUPERTUX_TRIGGER_BASE_H
-#define SUPERTUX_TRIGGER_BASE_H
+#ifndef HEADER_SUPERTUX_TRIGGER_TRIGGER_BASE_HPP
+#define HEADER_SUPERTUX_TRIGGER_TRIGGER_BASE_HPP
#include <list>
-#include "moving_object.hpp"
-#include "object_remove_listener.hpp"
+#include <memory>
+
+#include "supertux/moving_object.hpp"
+#include "supertux/object_remove_listener.hpp"
class Player;
class Sprite;
/** This class is the base class for all objects you can interact with in some
* way. There are several interaction types defined like touch and activate
*/
-class TriggerBase : public MovingObject, public ObjectRemoveListener
+class TriggerBase : public MovingObject,
+ public ObjectRemoveListener
{
public:
enum EventType {
virtual void object_removed(GameObject* object);
private:
- Sprite* sprite;
+ std::auto_ptr<Sprite> sprite;
bool lasthit;
bool hit;
std::list<Player*> losetouch_listeners; /**< Players that will be informed when we lose touch with them */
+
+private:
+ TriggerBase(const TriggerBase&);
+ TriggerBase& operator=(const TriggerBase&);
};
#endif /*SUPERTUX_INTERACTIVE_OBJECT_H*/
+
+/* EOF */