update miniswig to handle multiple inheritance
[supertux.git] / src / video / drawing_context.cpp
index 15e8863..7c83695 100644 (file)
 #include <cassert>
 #include <iostream>
 
-#include "drawing_context.h"
-#include "surface.h"
-#include "font.h"
-#include "main.h"
-#include "gameconfig.h"
+#include "drawing_context.hpp"
+#include "surface.hpp"
+#include "font.hpp"
+#include "main.hpp"
+#include "gameconfig.hpp"
 
 DrawingContext::DrawingContext(SDL_Surface* targetsurface)
 {
@@ -43,7 +43,7 @@ DrawingContext::~DrawingContext()
 
 void
 DrawingContext::draw_surface(const Surface* surface, const Vector& position,
-    int layer, uint32_t drawing_effect)
+    int layer)
 {
   assert(surface != 0);
   
@@ -57,7 +57,7 @@ DrawingContext::draw_surface(const Surface* surface, const Vector& position,
     return;
 
   request.layer = layer;
-  request.drawing_effect = transform.drawing_effect | drawing_effect;
+  request.drawing_effect = transform.drawing_effect;
   request.zoom = transform.zoom;
   request.alpha = transform.alpha;
   request.request_data = const_cast<Surface*> (surface);  
@@ -67,7 +67,7 @@ DrawingContext::draw_surface(const Surface* surface, const Vector& position,
 
 void
 DrawingContext::draw_surface_part(const Surface* surface, const Vector& source,
-    const Vector& size, const Vector& dest, int layer, uint32_t drawing_effect)
+    const Vector& size, const Vector& dest, int layer)
 {
   assert(surface != 0);
 
@@ -76,7 +76,7 @@ DrawingContext::draw_surface_part(const Surface* surface, const Vector& source,
   request.type = SURFACE_PART;
   request.pos = transform.apply(dest);
   request.layer = layer;
-  request.drawing_effect = transform.drawing_effect | drawing_effect;
+  request.drawing_effect = transform.drawing_effect;
   request.alpha = transform.alpha;
   
   SurfacePartRequest* surfacepartrequest = new SurfacePartRequest();
@@ -106,15 +106,14 @@ DrawingContext::draw_surface_part(const Surface* surface, const Vector& source,
 
 void
 DrawingContext::draw_text(const Font* font, const std::string& text,
-    const Vector& position, FontAlignment alignment, int layer,
-    uint32_t drawing_effect)
+    const Vector& position, FontAlignment alignment, int layer)
 {
   DrawingRequest request;
 
   request.type = TEXT;
   request.pos = transform.apply(position);
   request.layer = layer;
-  request.drawing_effect = transform.drawing_effect | drawing_effect;
+  request.drawing_effect = transform.drawing_effect;
   request.zoom = transform.zoom;
   request.alpha = transform.alpha;
 
@@ -129,10 +128,10 @@ DrawingContext::draw_text(const Font* font, const std::string& text,
 
 void
 DrawingContext::draw_center_text(const Font* font, const std::string& text,
-    const Vector& position, int layer, uint32_t drawing_effect)
+    const Vector& position, int layer)
 {
   draw_text(font, text, Vector(position.x + SCREEN_WIDTH/2, position.y),
-      CENTER_ALLIGN, layer, drawing_effect);
+      CENTER_ALLIGN, layer);
 }
 
 void
@@ -173,6 +172,9 @@ DrawingContext::draw_filled_rect(const Vector& topleft, const Vector& size,
   FillRectRequest* fillrectrequest = new FillRectRequest;
   fillrectrequest->size = size;
   fillrectrequest->color = color;
+  fillrectrequest->color.alpha
+      = (int) ((float) fillrectrequest->color.alpha 
+              * ((float) transform.alpha / 255.0));
   request.request_data = fillrectrequest;
 
   drawingrequests.push_back(request);
@@ -200,41 +202,14 @@ DrawingContext::draw_gradient(DrawingRequest& request)
   const Color& top = gradientrequest->top;
   const Color& bottom = gradientrequest->bottom;
   
-#ifndef NOOPENGL
-  if(config->use_gl)
-    {
-      glBegin(GL_QUADS);
-      glColor3ub(top.red, top.green, top.blue);
-      glVertex2f(0, 0);
-      glVertex2f(SCREEN_WIDTH, 0);
-      glColor3ub(bottom.red, bottom.green, bottom.blue);
-      glVertex2f(SCREEN_WIDTH, SCREEN_HEIGHT);
-      glVertex2f(0, SCREEN_HEIGHT);
-      glEnd();
-    }
-  else
-  {
-#endif
-    if(&top == &bottom)
-      {
-      fillrect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, top.red, top.green, top.blue);
-      }
-    else
-      {
-      float redstep = (float(bottom.red)-float(top.red)) / float(SCREEN_HEIGHT);
-      float greenstep = (float(bottom.green)-float(top.green)) / float(SCREEN_HEIGHT);
-      float bluestep = (float(bottom.blue) - float(top.blue)) / float(SCREEN_HEIGHT);
-
-      for(float y = 0; y < SCREEN_HEIGHT; y += 2)
-        fillrect(0, (int)y, SCREEN_WIDTH, 2,
-            int(float(top.red) + redstep * y),
-            int(float(top.green) + greenstep * y),
-            int(float(top.blue) + bluestep * y), 255);
-      }
-#ifndef NOOPENGL
-
-    }
-#endif
+  glBegin(GL_QUADS);
+  glColor3ub(top.red, top.green, top.blue);
+  glVertex2f(0, 0);
+  glVertex2f(SCREEN_WIDTH, 0);
+  glColor3ub(bottom.red, bottom.green, bottom.blue);
+  glVertex2f(SCREEN_WIDTH, SCREEN_HEIGHT);
+  glVertex2f(0, SCREEN_HEIGHT);
+  glEnd();
 
   delete gradientrequest;
 }
@@ -260,66 +235,18 @@ DrawingContext::draw_filled_rect(DrawingRequest& request)
   float w = fillrectrequest->size.x;
   float h = fillrectrequest->size.y;
 
-#ifndef NOOPENGL
-  if(config->use_gl)
-    {
-      glEnable(GL_BLEND);
-      glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-      glColor4ub(fillrectrequest->color.red, fillrectrequest->color.green,
-          fillrectrequest->color.blue, fillrectrequest->color.alpha);
-
-      glBegin(GL_POLYGON);
-      glVertex2f(x, y);
-      glVertex2f(x+w, y);
-      glVertex2f(x+w, y+h);
-      glVertex2f(x, y+h);
-      glEnd();
-      glDisable(GL_BLEND);
-    }
-  else
-    {
-#endif
-      SDL_Rect src, rect;
-      SDL_Surface *temp = NULL;
-                                                                                
-      rect.x = (int)x;
-      rect.y = (int)y;
-      rect.w = (int)w;
-      rect.h = (int)h;
-                                                                                
-      if(fillrectrequest->color.alpha != 255)
-        {
-          temp = SDL_CreateRGBSurface(screen->flags, rect.w, rect.h, screen->format->BitsPerPixel,
-                                      screen->format->Rmask,
-                                      screen->format->Gmask,
-                                      screen->format->Bmask,
-                                      screen->format->Amask);
-                                                                                
-                                                                                
-          src.x = 0;
-          src.y = 0;
-          src.w = rect.w;
-          src.h = rect.h;
-                                                                                
-          SDL_FillRect(temp, &src, SDL_MapRGB(screen->format, 
-                fillrectrequest->color.red, fillrectrequest->color.green,
-                fillrectrequest->color.blue));
-                                                                                
-          SDL_SetAlpha(temp, SDL_SRCALPHA, fillrectrequest->color.alpha);
-                                                                                
-          SDL_BlitSurface(temp,0,screen,&rect);
-                                                                                
-          SDL_FreeSurface(temp);
-        }
-      else
-        SDL_FillRect(screen, &rect, SDL_MapRGB(screen->format, 
-              fillrectrequest->color.red, fillrectrequest->color.green,
-              fillrectrequest->color.blue));
-                                                                                
-#ifndef NOOPENGL
-                                                                                
-    }
-#endif
+  glEnable(GL_BLEND);
+  glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+  glColor4ub(fillrectrequest->color.red, fillrectrequest->color.green,
+             fillrectrequest->color.blue, fillrectrequest->color.alpha);
+  
+  glBegin(GL_POLYGON);
+  glVertex2f(x, y);
+  glVertex2f(x+w, y);
+  glVertex2f(x+w, y+h);
+  glVertex2f(x, y+h);
+  glEnd();
+  glDisable(GL_BLEND);
 
   delete fillrectrequest;
 }
@@ -364,13 +291,10 @@ DrawingContext::do_drawing()
     }
   }
 
-  // update screen
-  if(config->use_gl)
-    SDL_GL_SwapBuffers();
-  else
-    SDL_Flip(screen);
-
   drawingrequests.clear();
+
+  // update screen
+  SDL_GL_SwapBuffers();
 }
 
 void
@@ -389,11 +313,17 @@ DrawingContext::pop_transform()
 }
 
 void
-DrawingContext::set_drawing_effect(int effect)
+DrawingContext::set_drawing_effect(uint32_t effect)
 {
   transform.drawing_effect = effect;
 }
 
+uint32_t
+DrawingContext::get_drawing_effect() const
+{
+  return transform.drawing_effect;
+}
+
 void
 DrawingContext::set_zooming(float zoom)
 {
@@ -401,7 +331,13 @@ DrawingContext::set_zooming(float zoom)
 }
 
 void
-DrawingContext::set_alpha(int alpha)
+DrawingContext::set_alpha(uint8_t alpha)
 {
   transform.alpha = alpha;
 }
+
+uint8_t
+DrawingContext::get_alpha() const
+{
+  return transform.alpha;
+}