-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-#include <config.h>
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+
#include <algorithm>
+#include <config.h>
+
+#include "video/drawing_context.hpp"
-#include "drawing_context.hpp"
-
-#include "drawing_request.hpp"
-#include "video_systems.hpp"
-#include "renderer.hpp"
-#include "lightmap.hpp"
-#include "surface.hpp"
-#include "main.hpp"
-#include "gameconfig.hpp"
-#include "texture.hpp"
-#include "texture_manager.hpp"
#include "obstack/obstackpp.hpp"
+#include "supertux/gameconfig.hpp"
+#include "supertux/main.hpp"
+#include "video/drawing_request.hpp"
+#include "video/lightmap.hpp"
+#include "video/renderer.hpp"
+#include "video/surface.hpp"
+#include "video/texture.hpp"
+#include "video/texture_manager.hpp"
+#include "video/video_systems.hpp"
static inline int next_po2(int val)
{
request->pos = transform.apply(position);
if(request->pos.x >= SCREEN_WIDTH || request->pos.y >= SCREEN_HEIGHT
- || request->pos.x + surface->get_width() < 0
- || request->pos.y + surface->get_height() < 0)
+ || request->pos.x + surface->get_width() < 0
+ || request->pos.y + surface->get_height() < 0)
return;
request->layer = layer;
void
DrawingContext::draw_surface(const Surface* surface, const Vector& position,
- int layer)
+ int layer)
{
draw_surface(surface, position, 0.0f, Color(1.0f, 1.0f, 1.0f), Blend(), layer);
}
void
DrawingContext::draw_surface_part(const Surface* surface, const Vector& source,
- const Vector& size, const Vector& dest, int layer)
+ const Vector& size, const Vector& dest, int layer)
{
assert(surface != 0);
void
DrawingContext::draw_text(const Font* font, const std::string& text,
- const Vector& position, FontAlignment alignment, int layer, Color color)
+ const Vector& position, FontAlignment alignment, int layer, Color color)
{
DrawingRequest* request = new(obst) DrawingRequest();
void
DrawingContext::draw_center_text(const Font* font, const std::string& text,
- const Vector& position, int layer, Color color)
+ const Vector& position, int layer, Color color)
{
draw_text(font, text, Vector(position.x + SCREEN_WIDTH/2, position.y),
- ALIGN_CENTER, layer, color);
+ ALIGN_CENTER, layer, color);
}
void
//There is no light offscreen.
if(request->pos.x >= SCREEN_WIDTH || request->pos.y >= SCREEN_HEIGHT
- || request->pos.x < 0 || request->pos.y < 0){
+ || request->pos.x < 0 || request->pos.y < 0){
*color = Color( 0, 0, 0);
return;
}
renderer->draw_gradient(request);
break;
case TEXT:
- {
- const TextRequest* textrequest = (TextRequest*) request.request_data;
- textrequest->font->draw(renderer, textrequest->text, request.pos,
- textrequest->alignment, request.drawing_effect, request.color, request.alpha);
- }
- break;
+ {
+ const TextRequest* textrequest = (TextRequest*) request.request_data;
+ textrequest->font->draw(renderer, textrequest->text, request.pos,
+ textrequest->alignment, request.drawing_effect, request.color, request.alpha);
+ }
+ break;
case FILLRECT:
renderer->draw_filled_rect(request);
break;
lightmap->draw_gradient(request);
break;
case TEXT:
- {
- const TextRequest* textrequest = (TextRequest*) request.request_data;
- textrequest->font->draw(renderer, textrequest->text, request.pos,
- textrequest->alignment, request.drawing_effect, request.color, request.alpha);
- }
- break;
+ {
+ const TextRequest* textrequest = (TextRequest*) request.request_data;
+ textrequest->font->draw(renderer, textrequest->text, request.pos,
+ textrequest->alignment, request.drawing_effect, request.color, request.alpha);
+ }
+ break;
case FILLRECT:
lightmap->draw_filled_rect(request);
break;
screenshot_requested = true;
}
+/* EOF */