Fixed resize handling of lightmaps, they are now recreated on resize()
[supertux.git] / src / video / drawing_context.cpp
index 309c4c1..f600246 100644 (file)
@@ -1,12 +1,10 @@
-//  $Id$
-//
 //  SuperTux
 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
 //
-//  This program is free software; you can redistribute it and/or
-//  modify it under the terms of the GNU General Public License
-//  as published by the Free Software Foundation; either version 2
-//  of the License, or (at your option) any later version.
+//  This program is free software: you can redistribute it and/or modify
+//  it under the terms of the GNU General Public License as published by
+//  the Free Software Foundation, either version 3 of the License, or
+//  (at your option) any later version.
 //
 //  This program is distributed in the hope that it will be useful,
 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
 //  GNU General Public License for more details.
 //
 //  You should have received a copy of the GNU General Public License
-//  along with this program; if not, write to the Free Software
-//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
-#include <config.h>
+//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
-#include <functional>
-#include <algorithm>
-#include <cassert>
-#include <iostream>
-#include <SDL_image.h>
-#include <sstream>
-#include <iomanip>
-#include <physfs.h>
-
-#include "drawing_context.hpp"
-#include "drawing_request.hpp"
-#include "video_systems.hpp"
-#include "renderer.hpp"
-#include "lightmap.hpp"
-#include "surface.hpp"
-#include "main.hpp"
-#include "gameconfig.hpp"
-#include "texture.hpp"
-#include "texture_manager.hpp"
-#include "obstack/obstackpp.hpp"
-
-static inline int next_po2(int val)
-{
-  int result = 1;
-  while(result < val)
-    result *= 2;
+#include "video/drawing_context.hpp"
 
-  return result;
-}
+#include <algorithm>
+#include <config.h>
 
-DrawingContext::DrawingContext() :
-  renderer(0), lightmap(0), ambient_color(1.0f, 1.0f, 1.0f, 1.0f), target(NORMAL), screenshot_requested(false)
+#include "math/sizef.hpp"
+#include "supertux/gameconfig.hpp"
+#include "supertux/globals.hpp"
+#include "util/obstackpp.hpp"
+#include "video/drawing_request.hpp"
+#include "video/lightmap.hpp"
+#include "video/renderer.hpp"
+#include "video/surface.hpp"
+#include "video/texture.hpp"
+#include "video/texture_manager.hpp"
+#include "video/video_system.hpp"
+
+DrawingContext::DrawingContext(VideoSystem& video_system_) :
+  video_system(video_system_),
+  transformstack(),
+  transform(),
+  blend_stack(),
+  blend_mode(),
+  drawing_requests(),
+  lightmap_requests(),
+  requests(),
+  ambient_color(1.0f, 1.0f, 1.0f, 1.0f),
+  target(NORMAL),
+  target_stack(),
+  obst(),
+  screenshot_requested(false)
 {
   requests = &drawing_requests;
   obstack_init(&obst);
@@ -57,24 +52,28 @@ DrawingContext::DrawingContext() :
 
 DrawingContext::~DrawingContext()
 {
-  delete renderer;
-  delete lightmap;
+  clear_drawing_requests(lightmap_requests);
+  clear_drawing_requests(drawing_requests);
 
   obstack_free(&obst, NULL);
 }
 
 void
-DrawingContext::init_renderer()
+DrawingContext::clear_drawing_requests(DrawingRequests& requests_)
 {
-  delete renderer;
-  delete lightmap;
-
-  renderer = new_renderer();
-  lightmap = new_lightmap();
+  for(auto& request : requests_)
+  {
+    if (request->request_data)
+    {
+      request->request_data->~DrawingRequestData();
+    }
+    request->~DrawingRequest();
+  }
+  requests_.clear();
 }
 
 void
-DrawingContext::draw_surface(const Surface* surface, const Vector& position,
+DrawingContext::draw_surface(SurfacePtr surface, const Vector& position,
                              float angle, const Color& color, const Blend& blend,
                              int layer)
 {
@@ -87,8 +86,8 @@ DrawingContext::draw_surface(const Surface* surface, const Vector& position,
   request->pos = transform.apply(position);
 
   if(request->pos.x >= SCREEN_WIDTH || request->pos.y >= SCREEN_HEIGHT
-      || request->pos.x + surface->get_width() < 0
-      || request->pos.y + surface->get_height() < 0)
+     || request->pos.x + surface->get_width() < 0
+     || request->pos.y + surface->get_height() < 0)
     return;
 
   request->layer = layer;
@@ -98,21 +97,24 @@ DrawingContext::draw_surface(const Surface* surface, const Vector& position,
   request->color = color;
   request->blend = blend;
 
-  request->request_data = const_cast<Surface*> (surface);
+  SurfaceRequest* surfacerequest = new(obst) SurfaceRequest();
+  surfacerequest->surface = surface.get();
+  request->request_data = surfacerequest;
 
   requests->push_back(request);
 }
 
 void
-DrawingContext::draw_surface(const Surface* surface, const Vector& position,
-    int layer)
+DrawingContext::draw_surface(SurfacePtr surface, const Vector& position,
+                             int layer)
 {
   draw_surface(surface, position, 0.0f, Color(1.0f, 1.0f, 1.0f), Blend(), layer);
 }
 
 void
-DrawingContext::draw_surface_part(const Surface* surface, const Vector& source,
-    const Vector& size, const Vector& dest, int layer)
+DrawingContext::draw_surface_part(SurfacePtr surface,
+                                  const Rectf& srcrect, const Rectf& dstrect,
+                                  int layer)
 {
   assert(surface != 0);
 
@@ -120,39 +122,24 @@ DrawingContext::draw_surface_part(const Surface* surface, const Vector& source,
 
   request->target = target;
   request->type = SURFACE_PART;
-  request->pos = transform.apply(dest);
+  request->pos = transform.apply(dstrect.p1);
   request->layer = layer;
   request->drawing_effect = transform.drawing_effect;
   request->alpha = transform.alpha;
 
   SurfacePartRequest* surfacepartrequest = new(obst) SurfacePartRequest();
-  surfacepartrequest->size = size;
-  surfacepartrequest->source = source;
-  surfacepartrequest->surface = surface;
-
-  // clip on screen borders
-  if(request->pos.x < 0) {
-    surfacepartrequest->size.x += request->pos.x;
-    if(surfacepartrequest->size.x <= 0)
-      return;
-    surfacepartrequest->source.x -= request->pos.x;
-    request->pos.x = 0;
-  }
-  if(request->pos.y < 0) {
-    surfacepartrequest->size.y += request->pos.y;
-    if(surfacepartrequest->size.y <= 0)
-      return;
-    surfacepartrequest->source.y -= request->pos.y;
-    request->pos.y = 0;
-  }
+  surfacepartrequest->srcrect = srcrect;
+  surfacepartrequest->dstsize = dstrect.get_size();
+  surfacepartrequest->surface = surface.get();
+
   request->request_data = surfacepartrequest;
 
   requests->push_back(request);
 }
 
 void
-DrawingContext::draw_text(const Font* font, const std::string& text,
-    const Vector& position, FontAlignment alignment, int layer)
+DrawingContext::draw_text(FontPtr font, const std::string& text,
+                          const Vector& position, FontAlignment alignment, int layer, Color color)
 {
   DrawingRequest* request = new(obst) DrawingRequest();
 
@@ -162,9 +149,10 @@ DrawingContext::draw_text(const Font* font, const std::string& text,
   request->layer = layer;
   request->drawing_effect = transform.drawing_effect;
   request->alpha = transform.alpha;
+  request->color = color;
 
   TextRequest* textrequest = new(obst) TextRequest();
-  textrequest->font = font;
+  textrequest->font = font.get();
   textrequest->text = text;
   textrequest->alignment = alignment;
   request->request_data = textrequest;
@@ -173,11 +161,11 @@ DrawingContext::draw_text(const Font* font, const std::string& text,
 }
 
 void
-DrawingContext::draw_center_text(const Font* font, const std::string& text,
-    const Vector& position, int layer)
+DrawingContext::draw_center_text(FontPtr font, const std::string& text,
+                                 const Vector& position, int layer, Color color)
 {
   draw_text(font, text, Vector(position.x + SCREEN_WIDTH/2, position.y),
-      ALIGN_CENTER, layer);
+            ALIGN_CENTER, layer, color);
 }
 
 void
@@ -226,14 +214,14 @@ DrawingContext::draw_filled_rect(const Vector& topleft, const Vector& size,
 }
 
 void
-DrawingContext::draw_filled_rect(const Rect& rect, const Color& color,
+DrawingContext::draw_filled_rect(const Rectf& rect, const Color& color,
                                  int layer)
 {
   draw_filled_rect(rect, color, 0.0f, layer);
 }
 
 void
-DrawingContext::draw_filled_rect(const Rect& rect, const Color& color, float radius, int layer)
+DrawingContext::draw_filled_rect(const Rectf& rect, const Color& color, float radius, int layer)
 {
   DrawingRequest* request = new(obst) DrawingRequest();
 
@@ -252,7 +240,7 @@ DrawingContext::draw_filled_rect(const Rect& rect, const Color& color, float rad
   fillrectrequest->radius = radius;
   request->request_data = fillrectrequest;
 
-  requests->push_back(request); 
+  requests->push_back(request);
 }
 
 void
@@ -269,13 +257,21 @@ DrawingContext::draw_inverse_ellipse(const Vector& pos, const Vector& size, cons
   request->alpha = transform.alpha;
 
   InverseEllipseRequest* ellipse = new(obst)InverseEllipseRequest;
-  
+
   ellipse->color        = color;
   ellipse->color.alpha  = color.alpha * transform.alpha;
   ellipse->size         = size;
   request->request_data = ellipse;
 
-  requests->push_back(request);     
+  requests->push_back(request);
+}
+
+Rectf
+DrawingContext::get_cliprect() const
+{
+  return Rectf(get_translation().x, get_translation().y,
+               get_translation().x + SCREEN_WIDTH,
+               get_translation().y + SCREEN_HEIGHT);
 }
 
 void
@@ -294,7 +290,7 @@ DrawingContext::get_light(const Vector& position, Color* color)
 
   //There is no light offscreen.
   if(request->pos.x >= SCREEN_WIDTH || request->pos.y >= SCREEN_HEIGHT
-      || request->pos.x < 0 || request->pos.y < 0){
+     || request->pos.x < 0 || request->pos.y < 0){
     *color = Color( 0, 0, 0);
     return;
   }
@@ -309,46 +305,52 @@ DrawingContext::get_light(const Vector& position, Color* color)
 void
 DrawingContext::do_drawing()
 {
-#ifdef DEBUG
   assert(transformstack.empty());
   assert(target_stack.empty());
-#endif
   transformstack.clear();
   target_stack.clear();
 
   //Use Lightmap if ambient color is not white.
-  bool use_lightmap = ( ambient_color.red != 1.0f   || ambient_color.green != 1.0f ||
-                        ambient_color.blue  != 1.0f );
+  bool use_lightmap = ( ambient_color.red != 1.0f ||
+                        ambient_color.green != 1.0f ||
+                        ambient_color.blue != 1.0f );
 
   // PART1: create lightmap
   if(use_lightmap) {
-    lightmap->start_draw(ambient_color);
+    Lightmap& lightmap = video_system.get_lightmap();
+
+    lightmap.start_draw(ambient_color);
     handle_drawing_requests(lightmap_requests);
-    lightmap->end_draw();
+    lightmap.end_draw();
+
+    DrawingRequest* request = new(obst) DrawingRequest();
+    request->target = NORMAL;
+    request->type = DRAW_LIGHTMAP;
+    request->layer = LAYER_HUD - 1;
+    drawing_requests.push_back(request);
   }
-  lightmap_requests.clear();
 
+  Renderer& renderer = video_system.get_renderer();
+  renderer.start_draw();
   handle_drawing_requests(drawing_requests);
-  drawing_requests.clear();
-  if(use_lightmap) {
-    lightmap->do_draw();
-  }
+  renderer.end_draw();
+
+  clear_drawing_requests(lightmap_requests);
+  clear_drawing_requests(drawing_requests);
+
   obstack_free(&obst, NULL);
   obstack_init(&obst);
 
   // if a screenshot was requested, take one
   if (screenshot_requested) {
-    renderer->do_take_screenshot();
+    renderer.do_take_screenshot();
     screenshot_requested = false;
   }
 
-  renderer->flip();
+  renderer.flip();
 }
 
 class RequestPtrCompare
-  :  public std::binary_function<const DrawingRequest*,
-                                 const DrawingRequest*, 
-                                 bool>
 {
 public:
   bool operator()(const DrawingRequest* r1, const DrawingRequest* r2) const
@@ -358,70 +360,79 @@ public:
 };
 
 void
-DrawingContext::handle_drawing_requests(DrawingRequests& requests)
+DrawingContext::handle_drawing_requests(DrawingRequests& requests_)
 {
-  std::stable_sort(requests.begin(), requests.end(), RequestPtrCompare());
+  std::stable_sort(requests_.begin(), requests_.end(), RequestPtrCompare());
+
+  Renderer& renderer = video_system.get_renderer();
+  Lightmap& lightmap = video_system.get_lightmap();
 
   DrawingRequests::const_iterator i;
-  for(i = requests.begin(); i != requests.end(); ++i) {
+  for(i = requests_.begin(); i != requests_.end(); ++i) {
     const DrawingRequest& request = **i;
 
     switch(request.target) {
       case NORMAL:
         switch(request.type) {
           case SURFACE:
-            renderer->draw_surface(request);
+            renderer.draw_surface(request);
             break;
           case SURFACE_PART:
-            renderer->draw_surface_part(request);
+            renderer.draw_surface_part(request);
             break;
           case GRADIENT:
-            renderer->draw_gradient(request);
+            renderer.draw_gradient(request);
             break;
           case TEXT:
-            {
-              const TextRequest* textrequest = (TextRequest*) request.request_data;
-              textrequest->font->draw(renderer, textrequest->text, request.pos,
-                  textrequest->alignment, request.drawing_effect, request.alpha);
-            }
-            break;
+          {
+            const TextRequest* textrequest = (TextRequest*) request.request_data;
+            textrequest->font->draw(&renderer, textrequest->text, request.pos,
+                                    textrequest->alignment, request.drawing_effect, request.color, request.alpha);
+          }
+          break;
           case FILLRECT:
-            renderer->draw_filled_rect(request);
+            renderer.draw_filled_rect(request);
             break;
           case INVERSEELLIPSE:
-            renderer->draw_inverse_ellipse(request);
+            renderer.draw_inverse_ellipse(request);
+            break;
+          case DRAW_LIGHTMAP:
+            lightmap.do_draw();
             break;
           case GETLIGHT:
-            lightmap->get_light(request);
+            lightmap.get_light(request);
             break;
         }
         break;
       case LIGHTMAP:
         switch(request.type) {
           case SURFACE:
-            lightmap->draw_surface(request);
+            lightmap.draw_surface(request);
             break;
           case SURFACE_PART:
-            lightmap->draw_surface_part(request);
+            lightmap.draw_surface_part(request);
             break;
           case GRADIENT:
-            lightmap->draw_gradient(request);
+            lightmap.draw_gradient(request);
             break;
           case TEXT:
-            {
-              const TextRequest* textrequest = (TextRequest*) request.request_data;
-              textrequest->font->draw(renderer, textrequest->text, request.pos,
-                  textrequest->alignment, request.drawing_effect, request.alpha);
-            }
-            break;
+          {
+            const TextRequest* textrequest = (TextRequest*) request.request_data;
+            textrequest->font->draw(&renderer, textrequest->text, request.pos,
+                                    textrequest->alignment, request.drawing_effect, request.color, request.alpha);
+          }
+          break;
           case FILLRECT:
-            lightmap->draw_filled_rect(request);
+            lightmap.draw_filled_rect(request);
             break;
           case INVERSEELLIPSE:
             assert(!"InverseEllipse doesn't make sense on the lightmap");
             break;
+          case DRAW_LIGHTMAP:
+            lightmap.do_draw();
+            break;
           case GETLIGHT:
-            lightmap->get_light(request);
+            lightmap.get_light(request);
             break;
         }
         break;
@@ -482,13 +493,13 @@ DrawingContext::pop_target()
 }
 
 void
-DrawingContext::set_target(Target target)
+DrawingContext::set_target(Target target_)
 {
-  this->target = target;
-  if(target == LIGHTMAP) {
+  this->target = target_;
+  if(target_ == LIGHTMAP) {
     requests = &lightmap_requests;
   } else {
-    assert(target == NORMAL);
+    assert(target_ == NORMAL);
     requests = &drawing_requests;
   }
 }
@@ -499,9 +510,10 @@ DrawingContext::set_ambient_color( Color new_color )
   ambient_color = new_color;
 }
 
-void 
+void
 DrawingContext::take_screenshot()
 {
   screenshot_requested = true;
 }
 
+/* EOF */