Fix for uninitialized members
[supertux.git] / src / video / drawing_context.hpp
index 13f28c9..53e171a 100644 (file)
 #include "math/rectf.hpp"
 #include "math/vector.hpp"
 #include "video/color.hpp"
-#include "video/drawing_request.hpp"
 #include "video/font.hpp"
 #include "video/font_ptr.hpp"
 #include "video/texture.hpp"
 
+struct DrawingRequest;
 class Surface;
 class Texture;
-class Renderer;
-class Lightmap;
+class VideoSystem;
+
+// some constants for predefined layer values
+enum {
+  // Image/gradient backgrounds (should cover entire screen)
+  LAYER_BACKGROUND0 = -300,
+  // Particle backgrounds
+  LAYER_BACKGROUND1 = -200,
+  // Tilemap backgrounds
+  LAYER_BACKGROUNDTILES = -100,
+  // Solid tilemaps
+  LAYER_TILES = 0,
+  // Ordinary objects
+  LAYER_OBJECTS = 50,
+  // Objects that pass through walls
+  LAYER_FLOATINGOBJECTS = 150,
+  //
+  LAYER_FOREGROUNDTILES = 200,
+  //
+  LAYER_FOREGROUND0 = 300,
+  //
+  LAYER_FOREGROUND1 = 400,
+  // Hitpoints, time, coins, etc.
+  LAYER_HUD = 500,
+  // Menus, mouse, console etc.
+  LAYER_GUI         = 600
+};
 
-inline int next_po2(int val)
+class Blend
 {
-  int result = 1;
-  while(result < val)
-    result *= 2;
+public:
+  GLenum sfactor;
+  GLenum dfactor;
 
-  return result;
-}
+  Blend()
+    : sfactor(GL_SRC_ALPHA), dfactor(GL_ONE_MINUS_SRC_ALPHA)
+  {}
+
+  Blend(GLenum s, GLenum d)
+    : sfactor(s), dfactor(d)
+  {}
+};
+
+enum Target {
+  NORMAL, LIGHTMAP
+};
 
 /**
  * This class provides functions for drawing things on screen. It also
@@ -52,7 +87,7 @@ inline int next_po2(int val)
 class DrawingContext
 {
 public:
-  DrawingContext(Renderer& renderer, Lightmap& lightmap);
+  DrawingContext(VideoSystem& video_system);
   ~DrawingContext();
 
   /// Adds a drawing request for a surface into the request list.
@@ -63,8 +98,9 @@ public:
                     float angle, const Color& color, const Blend& blend,
                     int layer);
   /// Adds a drawing request for part of a surface.
-  void draw_surface_part(SurfacePtr surface, const Vector& source,
-                         const Vector& size, const Vector& dest, int layer);
+  void draw_surface_part(SurfacePtr surface,
+                         const Rectf& srcrect, const Rectf& dstrect,
+                         int layer);
   /// Draws a text.
   void draw_text(FontPtr font, const std::string& text,
                  const Vector& position, FontAlignment alignment, int layer, Color color = Color(1.0,1.0,1.0));
@@ -141,7 +177,7 @@ private:
 
     Transform() :
       translation(),
-      drawing_effect(NO_EFFECT), 
+      drawing_effect(NO_EFFECT),
       alpha(1.0f)
     { }
 
@@ -151,9 +187,10 @@ private:
     }
   };
 
+  void clear_drawing_requests(DrawingRequests& requests);
+
 private:
-  Renderer& renderer;
-  Lightmap& lightmap;
+  VideoSystem& video_system;
 
   /// the transform stack
   std::vector<Transform> transformstack;