//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
+// Ingo Ruhnke <grumbel@gmx.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
bool has_multibyte_mark(unsigned char c);
uint32_t decode_utf8(const std::string& text, size_t& p);
+struct UTF8Iterator
+{
+ const std::string& text;
+ std::string::size_type pos;
+ uint32_t chr;
+
+ UTF8Iterator(const std::string& text_)
+ : text(text_),
+ pos(0)
+ {
+ chr = decode_utf8(text, pos);
+ }
+
+ bool done() const
+ {
+ return pos > text.size();
+ }
+
+ UTF8Iterator& operator++() {
+ try {
+ chr = decode_utf8(text, pos);
+ } catch (std::runtime_error) {
+ log_debug << "Malformed utf-8 sequence beginning with " << *((uint32_t*)(text.c_str() + pos)) << " found " << std::endl;
+ chr = 0;
+ ++pos;
+ }
+
+ return *this;
+ }
+
+ uint32_t operator*() const {
+ return chr;
+ }
+};
+
bool vline_empty(SDL_Surface* surface, int x, int start_y, int end_y, Uint8 threshold)
{
Uint8* pixels = (Uint8*)surface->pixels;
}
} // namespace
-Font::Font(const std::string& file, const std::string& shadowfile,
- int w, int h, int shadowsize)
- : glyph_surface(0), shadow_chars(0),
- char_width(w), char_height(h),
+Font::Font(GlyphWidth glyph_width_,
+ const std::string& file, const std::string& shadowfile,
+ int char_width, int char_height_, int shadowsize)
+ : glyph_width(glyph_width_),
+ glyph_surface(0), shadow_chars(0),
+ char_height(char_height_),
shadowsize(shadowsize)
{
glyph_surface = new Surface(file);
}
}
-Font::Font(const std::string& filename, int char_width_, int char_height_)
- : glyph_surface(0), shadow_chars(0),
- char_width(char_width_), char_height(char_height_),
+Font::Font(GlyphWidth glyph_width_, const std::string& filename, int char_width, int char_height_)
+ : glyph_width(glyph_width_),
+ glyph_surface(0), shadow_chars(0),
+ char_height(char_height_),
shadowsize(0)
{
glyph_surface = new Surface(filename);
float curr_width = 0;
float last_width = 0;
- // FIXME: add UTF8 decode here
- for(std::string::size_type i = 0; i < text.size(); ++i)
+ for(UTF8Iterator it(text); !it.done(); ++it)
{
- uint32_t chr = text[i];
- if (chr == '\n')
+ if (*it == '\n')
{
last_width = std::max(last_width, curr_width);
curr_width = 0;
}
else
{
- curr_width += glyphs[static_cast<unsigned char>(text[i])].get_width() + 1;
+ int idx = chr2glyph(*it);
+ curr_width += glyphs[idx].get_width();
}
}
{
std::string::size_type text_height = char_height;
- for(std::string::size_type i = 0; i < text.size(); ++i)
- {
- if (i == '\n')
+ for(std::string::const_iterator it = text.begin(); it != text.end(); ++it)
+ { // since UTF8 multibyte characters are decoded with values
+ // outside the ASCII range there is no risk of overlapping and
+ // thus we don't need to decode the utf-8 string
+ if (*it == '\n')
text_height += char_height + 2;
}
Font::draw(const std::string& text, const Vector& pos_, FontAlignment alignment,
DrawingEffect drawing_effect, float alpha) const
{
- /* Cut lines changes into seperate strings, needed to support center/right text
- alignments with break lines.
- Feel free to replace this hack with a more elegant solution
- */
- char temp[1024];
- std::string::size_type l, i, y;
- bool done = false;
- i = y = 0;
-
- while(!done) {
- l = text.find("\n", i);
- if(l == std::string::npos) {
- l = text.size();
- done = true;
- }
-
- if(l > sizeof(temp)-1)
- l = sizeof(temp)-1;
-
- temp[text.copy(temp, l - i, i)] = '\0';
-
- // calculate X positions based on the alignment type
- Vector pos = Vector(pos_);
- if(alignment == CENTER_ALLIGN)
- pos.x -= get_text_width(temp) / 2;
- else if(alignment == RIGHT_ALLIGN)
- pos.x -= get_text_width(temp);
-
- draw_text(temp, pos + Vector(0,y), drawing_effect, alpha);
+ float x = pos_.x;
+ float y = pos_.y;
- i = l+1;
- y += char_height + 2;
- }
+ std::string::size_type last = 0;
+ for(std::string::size_type i = 0;; ++i)
+ {
+ if (text[i] == '\n' || i == text.size())
+ {
+ std::string temp = text.substr(last, i - last);
+
+ // calculate X positions based on the alignment type
+ Vector pos = Vector(x, y);
+
+ if(alignment == ALIGN_CENTER)
+ pos.x -= get_text_width(temp) / 2;
+ else if(alignment == ALIGN_RIGHT)
+ pos.x -= get_text_width(temp);
+
+ draw_text(temp, pos, drawing_effect, alpha);
+
+ if (i == text.size())
+ break;
+
+ y += char_height + 2;
+ last = i + 1;
+ }
+ }
}
void
draw_chars(glyph_surface, text, pos, drawing_effect, alpha);
}
+int
+Font::chr2glyph(uint32_t chr) const
+{
+ int glyph_index = chr - first_char;
+
+ // we don't have the control chars 0x80-0xa0 in the font
+ if (chr >= 0x80) { // non-ascii character
+ glyph_index -= 32;
+ if(chr <= 0xa0) {
+ log_debug << "Unsupported utf-8 character '" << chr << "' found" << std::endl;
+ glyph_index = 0;
+ }
+ }
+
+ if(glyph_index < 0 || glyph_index >= (int) char_count) {
+ log_debug << "Unsupported utf-8 character found" << std::endl;
+ glyph_index = 0;
+ }
+
+ return glyph_index;
+}
+
void
Font::draw_chars(Surface* pchars, const std::string& text, const Vector& pos,
DrawingEffect drawing_effect, float alpha) const
{
Vector p = pos;
- size_t i = 0;
- while(i < text.size()) {
- uint32_t c;
- try {
- c = decode_utf8(text, i); // FIXME: this seems wrong, since when incrementing i by
- }
- catch (std::runtime_error) {
- log_debug << "Malformed utf-8 sequence beginning with " << *((uint32_t*)(text.c_str() + i)) << " found " << std::endl;
- c = 0;
- i++;
- }
-
- int font_index = c - first_char;
-
- // a non-printable character?
- if(c == '\n') {
- p.x = pos.x;
- p.y += char_height + 2;
- continue;
- }
- if(c == ' ') {
- p.x += glyphs[font_index].get_width();
- continue;
- }
-
- // we don't have the control chars 0x80-0xa0 in the font
- if (c >= 0x80) {
- font_index -= 32;
- if(c <= 0xa0) {
- log_debug << "Unsupported utf-8 character '" << c << "' found" << std::endl;
- font_index = 0;
- }
- }
+ for(UTF8Iterator it(text); !it.done(); ++it)
+ {
+ int font_index = chr2glyph(*it);
- if(font_index < 0 || font_index >= (int) char_count) {
- log_debug << "Unsupported utf-8 character found" << std::endl;
- font_index = 0;
+ if(*it == '\n')
+ {
+ p.x = pos.x;
+ p.y += char_height + 2;
+ }
+ else if(*it == ' ')
+ {
+ p.x += glyphs[font_index].get_width();
+ }
+ else
+ {
+ const Rect& glyph = glyphs[font_index];
+ pchars->draw_part(glyph.get_left(), glyph.get_top(),
+ p.x, p.y,
+ glyph.get_width(), glyph.get_height(),
+ alpha, drawing_effect);
+ p.x += glyphs[font_index].get_width();
+ }
}
-
- const Rect& glyph = glyphs[font_index];
- pchars->draw_part(glyph.get_left(), glyph.get_top(),
- p.x, p.y,
- glyph.get_width(), glyph.get_height(),
- alpha, drawing_effect);
- p.x += glyphs[font_index].get_width();
- }
}
}
/**
- * gets unicode character at byte position @a p of UTF-8 encoded @a text, then advances @a p to the next character.
+ * gets unicode character at byte position @a p of UTF-8 encoded @a
+ * text, then advances @a p to the next character.
+ *
* @throws std::runtime_error if decoding fails.
* See unicode standard section 3.10 table 3-5 and 3-6 for details.
*/