else // glyph is completly transparent
glyph.rect = Rect(x, y, x + char_width, y + char_height);
- glyph.advance = glyph.rect.get_width();
+ glyph.advance = glyph.rect.get_width() + 1; // FIXME: might be usefull to make spacing configurable
glyphs.push_back(glyph);
shadow_glyphs.push_back(glyph);