-// $Id: font.cpp 2298 2005-03-30 12:01:02Z matzebraun $
-//
+// $Id$
+//
// SuperTux
-// Copyright (C) 2004 Tobias Glaesser <tobi.web@gmx.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
+// Ingo Ruhnke <grumbel@gmx.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
#include <config.h>
#include <cstdlib>
#include <cstring>
#include <stdexcept>
+#include <SDL_image.h>
+#include "physfs/physfs_sdl.hpp"
+
#include "lisp/parser.hpp"
#include "lisp/lisp.hpp"
#include "screen.hpp"
#include "font.hpp"
+#include "renderer.hpp"
#include "drawing_context.hpp"
+#include "log.hpp"
+
+namespace {
+bool has_multibyte_mark(unsigned char c);
+uint32_t decode_utf8(const std::string& text, size_t& p);
+
+struct UTF8Iterator
+{
+ const std::string& text;
+ std::string::size_type pos;
+ uint32_t chr;
+
+ UTF8Iterator(const std::string& text_)
+ : text(text_),
+ pos(0)
+ {
+ chr = decode_utf8(text, pos);
+ }
+
+ bool done() const
+ {
+ return pos > text.size();
+ }
+
+ UTF8Iterator& operator++() {
+ try {
+ chr = decode_utf8(text, pos);
+ } catch (std::runtime_error) {
+ log_debug << "Malformed utf-8 sequence beginning with " << *((uint32_t*)(text.c_str() + pos)) << " found " << std::endl;
+ chr = 0;
+ ++pos;
+ }
+
+ return *this;
+ }
+
+ uint32_t operator*() const {
+ return chr;
+ }
+};
+
+bool vline_empty(SDL_Surface* surface, int x, int start_y, int end_y, Uint8 threshold)
+{
+ Uint8* pixels = (Uint8*)surface->pixels;
+
+ for(int y = start_y; y < end_y; ++y)
+ {
+ const Uint8& p = pixels[surface->pitch*y + x*surface->format->BytesPerPixel + 3];
+ if (p > threshold)
+ {
+ return false;
+ }
+ }
+ return true;
+}
+} // namespace
-Font::Font(const std::string& file, const std::string& shadowfile,
- int w, int h, int shadowsize)
- : chars(0), shadow_chars(0), w(w), h(h), shadowsize(shadowsize)
+Font::Font(GlyphWidth glyph_width_,
+ const std::string& filename,
+ const std::string& shadowfile,
+ int char_width, int char_height_,
+ int shadowsize_)
+ : glyph_width(glyph_width_),
+ glyph_surface(0), shadow_glyph_surface(0),
+ char_height(char_height_),
+ shadowsize(shadowsize_)
{
- chars = new Surface(file);
- shadow_chars = new Surface(shadowfile);
-
+ glyph_surface = new Surface(filename);
+ shadow_glyph_surface = new Surface(shadowfile);
+
first_char = 32;
- char_count = ((int) chars->get_height() / h) * 16;
+ char_count = ((int) glyph_surface->get_height() / char_height) * 16;
+
+ if (glyph_width == FIXED)
+ {
+ for(uint32_t i = 0; i < char_count; ++i)
+ {
+ float x = (i % 16) * char_width;
+ float y = (i / 16) * char_height;
+
+ Glyph glyph;
+ glyph.advance = char_width;
+ glyph.offset = Vector(0, 0);
+ glyph.rect = Rect(x, y, x + char_width, y + char_height);
+
+ glyphs.push_back(glyph);
+ shadow_glyphs.push_back(glyph);
+ }
+ }
+ else // glyph_width == VARIABLE
+ {
+ // Load the surface into RAM and scan the pixel data for characters
+ SDL_Surface* surface = IMG_Load_RW(get_physfs_SDLRWops(filename), 1);
+ if(surface == NULL) {
+ std::ostringstream msg;
+ msg << "Couldn't load image '" << filename << "' :" << SDL_GetError();
+ throw std::runtime_error(msg.str());
+ }
+
+ SDL_LockSurface(surface);
+
+ for(uint32_t i = 0; i < char_count; ++i)
+ {
+ int x = (i % 16) * char_width;
+ int y = (i / 16) * char_height;
+
+ int left = x;
+ while (left < x + char_width &&
+ vline_empty(surface, left, y, y + char_height, 64))
+ left += 1;
+
+ int right = x + char_width - 1;
+ while (right > left &&
+ vline_empty(surface, right, y, y + char_height, 64))
+ right -= 1;
+
+ Glyph glyph;
+ glyph.offset = Vector(0, 0);
+
+ if (left <= right)
+ glyph.rect = Rect(left, y, right+1, y + char_height);
+ else // glyph is completly transparent
+ glyph.rect = Rect(x, y, x + char_width, y + char_height);
+
+ glyph.advance = glyph.rect.get_width() + 1; // FIXME: might be usefull to make spacing configurable
+
+ glyphs.push_back(glyph);
+ shadow_glyphs.push_back(glyph);
+ }
+
+ SDL_UnlockSurface(surface);
+
+ SDL_FreeSurface(surface);
+ }
}
Font::~Font()
{
- delete chars;
- delete shadow_chars;
+ delete glyph_surface;
+ delete shadow_glyph_surface;
}
float
Font::get_text_width(const std::string& text) const
{
- /** Let's calculate the size of the biggest paragraph */
- std::string::size_type l, hl, ol;
- hl = 0; l = 0;
- while(true)
+ float curr_width = 0;
+ float last_width = 0;
+
+ for(UTF8Iterator it(text); !it.done(); ++it)
{
- ol = l;
- l = text.find("\n", l+1);
- if(l == std::string::npos)
- break;
- if(hl < l-ol)
- hl = l-ol;
+ if (*it == '\n')
+ {
+ last_width = std::max(last_width, curr_width);
+ curr_width = 0;
+ }
+ else
+ {
+ int idx = chr2glyph(*it);
+ curr_width += glyphs[idx].advance;
+ }
}
- if(hl == 0)
- hl = text.size();
-
- for (unsigned int i = 0; i < text.size(); i++)
- if ((unsigned char) text[i] > 0xC2 && (unsigned char) text[i] < 0xC6)
- hl--; // control characters are a WASTE.
- return hl * w;
+ return std::max(curr_width, last_width);
}
float
Font::get_text_height(const std::string& text) const
{
- /** Let's calculate height of the text */
- std::string::size_type l, hh;
- hh = h; l = 0;
- while(true)
- {
- l = text.find("\n", l+1);
- if(l == std::string::npos)
- break;
- hh += h + 2;
+ std::string::size_type text_height = char_height;
+
+ for(std::string::const_iterator it = text.begin(); it != text.end(); ++it)
+ { // since UTF8 multibyte characters are decoded with values
+ // outside the ASCII range there is no risk of overlapping and
+ // thus we don't need to decode the utf-8 string
+ if (*it == '\n')
+ text_height += char_height + 2;
}
- return hh;
+ return text_height;
}
float
Font::get_height() const
{
- return h;
+ return char_height;
}
-void
-Font::draw(const std::string& text, const Vector& pos_, FontAlignment alignment,
- DrawingEffect drawing_effect, float alpha) const
+std::string
+Font::wrap_to_chars(const std::string& s, int line_length, std::string* overflow)
{
- /* Cut lines changes into seperate strings, needed to support center/right text
- alignments with break lines.
- Feel free to replace this hack with a more elegant solution
- */
- char temp[1024];
- std::string::size_type l, i, y;
- bool done = false;
- i = y = 0;
-
- while(!done) {
- l = text.find("\n", i);
- if(l == std::string::npos) {
- l = text.size();
- done = true;
+ // if text is already smaller, return full text
+ if ((int)s.length() <= line_length) {
+ if (overflow) *overflow = "";
+ return s;
+ }
+
+ // if we can find a whitespace character to break at, return text up to this character
+ int i = line_length;
+ while ((i > 0) && (s[i] != ' ')) i--;
+ if (i > 0) {
+ if (overflow) *overflow = s.substr(i+1);
+ return s.substr(0, i);
+ }
+
+ // FIXME: wrap at line_length, taking care of multibyte characters
+ if (overflow) *overflow = "";
+ return s;
+}
+
+std::string
+Font::wrap_to_width(const std::string& s, float width, std::string* overflow)
+{
+ // if text is already smaller, return full text
+ if (get_text_width(s) <= width) {
+ if (overflow) *overflow = "";
+ return s;
+ }
+
+ // if we can find a whitespace character to break at, return text up to this character
+ for (int i = s.length()-1; i >= 0; i--) {
+ std::string s2 = s.substr(0,i);
+ if (s[i] != ' ') continue;
+ if (get_text_width(s2) <= width) {
+ if (overflow) *overflow = s.substr(i+1);
+ return s.substr(0, i);
}
-
- temp[text.copy(temp, l - i, i)] = '\0';
-
- // calculate X positions based on the alignment type
- Vector pos = Vector(pos_);
- if(alignment == CENTER_ALLIGN)
- pos.x -= get_text_width(temp) / 2;
- else if(alignment == RIGHT_ALLIGN)
- pos.x -= get_text_width(temp);
-
- draw_text(temp, pos + Vector(0,y), drawing_effect, alpha);
-
- i = l+1;
- y += h + 2;
}
+
+ // FIXME: hard-wrap at width, taking care of multibyte characters
+ if (overflow) *overflow = "";
+ return s;
}
void
-Font::draw_text(const std::string& text, const Vector& pos,
+Font::draw(Renderer *renderer, const std::string& text, const Vector& pos_,
+ FontAlignment alignment, DrawingEffect drawing_effect,
+ float alpha) const
+{
+ float x = pos_.x;
+ float y = pos_.y;
+
+ std::string::size_type last = 0;
+ for(std::string::size_type i = 0;; ++i)
+ {
+ if (text[i] == '\n' || i == text.size())
+ {
+ std::string temp = text.substr(last, i - last);
+
+ // calculate X positions based on the alignment type
+ Vector pos = Vector(x, y);
+
+ if(alignment == ALIGN_CENTER)
+ pos.x -= get_text_width(temp) / 2;
+ else if(alignment == ALIGN_RIGHT)
+ pos.x -= get_text_width(temp);
+
+ // Cast font position to integer to get a clean drawing result and
+ // no bluring as we would get with subpixel positions
+ pos.x = static_cast<int>(pos.x);
+
+ draw_text(renderer, temp, pos, drawing_effect, alpha);
+
+ if (i == text.size())
+ break;
+
+ y += char_height + 2;
+ last = i + 1;
+ }
+ }
+}
+
+void
+Font::draw_text(Renderer *renderer, const std::string& text, const Vector& pos,
DrawingEffect drawing_effect, float alpha) const
{
if(shadowsize > 0)
- draw_chars(shadow_chars, text, pos + Vector(shadowsize, shadowsize),
- drawing_effect, alpha);
+ {
+ // FIXME: shadow_glyph_surface and glyph_surface do currently
+ // share the same glyph array, this is incorrect and should be
+ // fixed, it is however hardly noticable
+ draw_chars(renderer, shadow_glyph_surface, text,
+ pos + Vector(shadowsize, shadowsize), drawing_effect, alpha);
+ }
- draw_chars(chars, text, pos, drawing_effect, alpha);
+ draw_chars(renderer, glyph_surface, text, pos, drawing_effect, alpha);
}
-/** decoding of a byte stream to a single unicode character.
- * This should be correct for well formed utf-8 sequences but doesn't check for
- * all forms of illegal sequences.
- * (see unicode standard section 3.10 table 3-5 and 3-6 for details)
- */
-uint32_t decode_utf8(const std::string& text, size_t& p)
+int
+Font::chr2glyph(uint32_t chr) const
{
- // 1 byte sequence
- uint32_t c = (unsigned char) text[p++];
- if(c <= 0x7F) {
- return c;
- }
-
- // 2 byte sequence
- if(p >= text.size())
- throw std::runtime_error("Malformed utf-8 sequence");
- uint32_t c2 = (unsigned char) text[p++];
- if(c <= 0xDF) {
- if(c < 0xC2)
- throw std::runtime_error("Malformed utf-8 sequence");
- return (c & 0x1F) << 6 | (c2 & 0x3F);
- }
-
- // 3 byte sequence
- if(p >= text.size())
- throw std::runtime_error("Malformed utf-8 sequence");
- uint32_t c3 = (unsigned char) text[p++];
- if(c <= 0xEF) {
- return (c & 0x0F) << 12 | (c2 & 0x3F) << 6 | (c3 & 0x3F);
+ int glyph_index = chr - first_char;
+
+ // we don't have the control chars 0x80-0xa0 in the font
+ if (chr >= 0x80) { // non-ascii character
+ glyph_index -= 32;
+ if(chr <= 0xa0) {
+ log_debug << "Unsupported utf-8 character '" << chr << "' found" << std::endl;
+ glyph_index = 0;
+ }
}
-
- // 4 byte sequence
- if(p >= text.size())
- throw std::runtime_error("Malformed utf-8 sequence");
- uint32_t c4 = (unsigned char) text[p++];
- if(c <= 0xF4) {
- return (c & 0x07) << 18 | (c2 & 0x3F) << 12 | (c3 & 0x3F) << 6
- | (c4 & 0x3F);
+
+ if(glyph_index < 0 || glyph_index >= (int) char_count) {
+ log_debug << "Unsupported utf-8 character found" << std::endl;
+ glyph_index = 0;
}
- throw std::runtime_error("Malformed utf-8 sequence");
+ return glyph_index;
}
void
-Font::draw_chars(Surface* pchars, const std::string& text, const Vector& pos,
- DrawingEffect drawing_effect, float alpha) const
+Font::draw_chars(Renderer *renderer, Surface* pchars, const std::string& text,
+ const Vector& pos, DrawingEffect drawing_effect,
+ float alpha) const
{
Vector p = pos;
- size_t i = 0;
- while(i < text.size()) {
- uint32_t c = decode_utf8(text, i);
- ssize_t font_index;
-
- // a non-printable character?
- if(c == '\n') {
- p.x = pos.x;
- p.y += h + 2;
- continue;
- }
- if(c == ' ') {
- p.x += w;
- continue;
- }
- font_index = c - first_char;
- // we don't have the control chars 0x80-0xa0 in the font
- if(c >= 0x80) {
- font_index -= 32;
- if(c <= 0xa0) {
-#ifdef DEBUG
- std::cout << "Unsupported utf-8 character '" << c << "' found\n";
-#endif
- font_index = 0;
- }
+ for(UTF8Iterator it(text); !it.done(); ++it)
+ {
+ int font_index = chr2glyph(*it);
+
+ if(*it == '\n')
+ {
+ p.x = pos.x;
+ p.y += char_height + 2;
+ }
+ else if(*it == ' ')
+ {
+ p.x += glyphs[font_index].advance;
+ }
+ else
+ {
+ const Glyph& glyph = glyphs[font_index];
+ DrawingRequest request;
+
+ request.pos = p + glyph.offset;
+ request.drawing_effect = drawing_effect;
+ request.alpha = alpha;
+
+ SurfacePartRequest surfacepartrequest;
+ surfacepartrequest.size = glyph.rect.p2 - glyph.rect.p1;
+ surfacepartrequest.source = glyph.rect.p1;
+ surfacepartrequest.surface = pchars;
+
+ request.request_data = &surfacepartrequest;
+ renderer->draw_surface_part(request);
+
+ p.x += glyphs[font_index].advance;
+ }
}
-
- if(font_index < 0 || font_index >= (ssize_t) char_count) {
-#ifdef DEBUG
- std::cout << "Unsupported utf-8 character found\n";
-#endif
- font_index = 0;
- }
-
- int source_x = (font_index % 16) * w;
- int source_y = (font_index / 16) * h;
- pchars->draw_part(source_x, source_y, p.x, p.y, w, h, alpha,
- drawing_effect);
- p.x += w;
+}
+
+
+namespace {
+
+/**
+ * returns true if this byte matches a bitmask of 10xx.xxxx, i.e. it is the 2nd, 3rd or 4th byte of a multibyte utf8 string
+ */
+bool has_multibyte_mark(unsigned char c) {
+ return ((c & 0300) == 0200);
+}
+
+/**
+ * gets unicode character at byte position @a p of UTF-8 encoded @a
+ * text, then advances @a p to the next character.
+ *
+ * @throws std::runtime_error if decoding fails.
+ * See unicode standard section 3.10 table 3-5 and 3-6 for details.
+ */
+uint32_t decode_utf8(const std::string& text, size_t& p)
+{
+ uint32_t c1 = (unsigned char) text[p+0];
+
+ if (has_multibyte_mark(c1)) std::runtime_error("Malformed utf-8 sequence");
+
+ if ((c1 & 0200) == 0000) {
+ // 0xxx.xxxx: 1 byte sequence
+ p+=1;
+ return c1;
+ }
+ else if ((c1 & 0340) == 0300) {
+ // 110x.xxxx: 2 byte sequence
+ if(p+1 >= text.size()) throw std::range_error("Malformed utf-8 sequence");
+ uint32_t c2 = (unsigned char) text[p+1];
+ if (!has_multibyte_mark(c2)) throw std::runtime_error("Malformed utf-8 sequence");
+ p+=2;
+ return (c1 & 0037) << 6 | (c2 & 0077);
+ }
+ else if ((c1 & 0360) == 0340) {
+ // 1110.xxxx: 3 byte sequence
+ if(p+2 >= text.size()) throw std::range_error("Malformed utf-8 sequence");
+ uint32_t c2 = (unsigned char) text[p+1];
+ uint32_t c3 = (unsigned char) text[p+2];
+ if (!has_multibyte_mark(c2)) throw std::runtime_error("Malformed utf-8 sequence");
+ if (!has_multibyte_mark(c3)) throw std::runtime_error("Malformed utf-8 sequence");
+ p+=3;
+ return (c1 & 0017) << 12 | (c2 & 0077) << 6 | (c3 & 0077);
}
+ else if ((c1 & 0370) == 0360) {
+ // 1111.0xxx: 4 byte sequence
+ if(p+3 >= text.size()) throw std::range_error("Malformed utf-8 sequence");
+ uint32_t c2 = (unsigned char) text[p+1];
+ uint32_t c3 = (unsigned char) text[p+2];
+ uint32_t c4 = (unsigned char) text[p+4];
+ if (!has_multibyte_mark(c2)) throw std::runtime_error("Malformed utf-8 sequence");
+ if (!has_multibyte_mark(c3)) throw std::runtime_error("Malformed utf-8 sequence");
+ if (!has_multibyte_mark(c4)) throw std::runtime_error("Malformed utf-8 sequence");
+ p+=4;
+ return (c1 & 0007) << 18 | (c2 & 0077) << 12 | (c3 & 0077) << 6 | (c4 & 0077);
+ }
+ throw std::runtime_error("Malformed utf-8 sequence");
}
+
+} // namespace