#include <stdint.h>
#include <string>
-#include "math/rect.hpp"
+#include "math/rectf.hpp"
#include "math/vector.hpp"
#include "video/color.hpp"
#include "video/surface.hpp"
int surface_idx;
/** Position of the glyph inside the surface */
- Rect rect;
+ Rectf rect;
Glyph() :
advance(),