-// $Id$
-//
// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
-#ifndef __SURFACE_HPP__
-#define __SURFACE_HPP__
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#include <config.h>
+#ifndef HEADER_SUPERTUX_VIDEO_SURFACE_HPP
+#define HEADER_SUPERTUX_VIDEO_SURFACE_HPP
#include <string>
-#include <SDL.h>
+#include <memory>
+
#include "math/vector.hpp"
-#include "file_system.hpp"
-#include <unison/video/Texture.hpp>
+#include "math/rect.hpp"
+#include "video/surface_ptr.hpp"
+#include "video/texture_ptr.hpp"
-/// bitset for drawing effects
-enum DrawingEffect {
- /** Don't apply anything */
- NO_EFFECT,
- /** Draw the Surface upside down */
- VERTICAL_FLIP,
- /** Draw the Surface from left to down */
- HORIZONTAL_FLIP,
- NUM_EFFECTS
-};
+class SurfaceData;
-/**
- * A rectangular image.
- * The class basically holds a reference to a texture with additional UV
- * coordinates that specify a rectangular area on this texture
- */
+/** A rectangular image. The class basically holds a reference to a
+ texture with additional UV coordinates that specify a rectangular
+ area on this texture */
class Surface
{
+public:
+ static SurfacePtr create(const std::string& file);
+ static SurfacePtr create(const std::string& file, const Rect& rect);
+
private:
- Unison::Video::TextureSection texture;
+ TexturePtr texture;
+ SurfaceData* surface_data;
+ Rect rect;
bool flipx;
-public:
- Surface(const std::string& file) :
- texture(FileSystem::normalize(file)),
- flipx(false)
- {
- }
-
- Surface(const std::string& file, int x, int y, int w, int h) :
- texture(FileSystem::normalize(file), Unison::Video::Rect(x, y, w, h)),
- flipx(false)
- {
- }
+private:
+ Surface(const std::string& file);
+ Surface(const std::string& file, const Rect& rect);
+ Surface(const Surface&);
- Surface(const Surface& other) :
- texture(other.texture),
- flipx(false)
- {
- }
+public:
+ ~Surface();
- ~Surface()
- {
- }
+ SurfacePtr clone() const;
/** flip the surface horizontally */
- void hflip()
- {
- flipx = !flipx;
- }
+ void hflip();
+ bool get_flipx() const;
- bool get_flipx() const
- {
- return flipx;
- }
+ TexturePtr get_texture() const;
+ SurfaceData* get_surface_data() const;
+ int get_x() const;
+ int get_y() const;
+ int get_width() const;
+ int get_height() const;
+ Vector get_position() const;
- const Surface& operator= (const Surface& other)
- {
- texture = other.texture;
- return *this;
- }
+ /** returns a vector containing width and height */
+ Vector get_size() const;
- Unison::Video::TextureSection get_texture() const
- {
- return texture;
- }
-
- int get_x() const
- {
- return texture.clip_rect.pos.x;
- }
-
- int get_y() const
- {
- return texture.clip_rect.pos.y;
- }
-
- int get_width() const
- {
- return texture.clip_rect.size.x ? texture.clip_rect.size.x : texture.image.get_size().x;
- }
-
- int get_height() const
- {
- return texture.clip_rect.size.y ? texture.clip_rect.size.y : texture.image.get_size().y;
- }
-
- Vector get_position() const
- { return Vector(get_x(), get_y()); }
-
- /**
- * returns a vector containing width and height
- */
- Vector get_size() const
- { return Vector(get_width(), get_height()); }
+private:
+ Surface& operator=(const Surface&);
};
#endif
+
+/* EOF */