#include "image_texture.hpp"
#include "glutil.hpp"
#include "file_system.hpp"
-#include "msg.hpp"
+#include "log.hpp"
TextureManager* texture_manager = NULL;
i != image_textures.end(); ++i) {
if(i->second == NULL)
continue;
- msg_warning << "Texture '" << i->first << "' not freed" << std::endl;
+ log_warning << "Texture '" << i->first << "' not freed" << std::endl;
delete i->second;
}
}