-#ifndef __IMAGE_TEXTURE_MANAGER_HPP__
-#define __IMAGE_TEXTURE_MANAGER_HPP__
+// SuperTux
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+#ifndef HEADER_SUPERTUX_VIDEO_TEXTURE_MANAGER_HPP
+#define HEADER_SUPERTUX_VIDEO_TEXTURE_MANAGER_HPP
+
+#include <SDL_video.h>
+
+#include <config.h>
-#include <GL/gl.h>
-#include <string>
-#include <vector>
#include <map>
+#include <memory>
#include <set>
+#include <string>
+#include <vector>
+
+#include "util/currenton.hpp"
+#include "video/glutil.hpp"
+#include "video/texture_ptr.hpp"
class Texture;
-class ImageTexture;
+class GLTexture;
+class Rect;
-class TextureManager
+class TextureManager : public Currenton<TextureManager>
{
public:
TextureManager();
~TextureManager();
- ImageTexture* get(const std::string& filename);
-
- void register_texture(Texture* texture);
- void remove_texture(Texture* texture);
+ TexturePtr get(const std::string& filename);
+ TexturePtr get(const std::string& filename, const Rect& rect);
+
+#ifdef HAVE_OPENGL
+ void register_texture(GLTexture* texture);
+ void remove_texture(GLTexture* texture);
void save_textures();
void reload_textures();
+#endif
private:
- friend class ImageTexture;
- void release(ImageTexture* texture);
-
- typedef std::map<std::string, ImageTexture*> ImageTextures;
- ImageTextures image_textures;
+ friend class Texture;
- ImageTexture* create_image_texture(const std::string& filename);
+ typedef std::map<std::string, std::weak_ptr<Texture> > ImageTextures;
+ ImageTextures m_image_textures;
- typedef std::set<Texture*> Textures;
- Textures textures;
+ typedef std::map<std::string, SDL_Surface*> Surfaces;
+ Surfaces m_surfaces;
+
+private:
+ void reap_cache_entry(const std::string& filename);
+
+ TexturePtr create_image_texture(const std::string& filename, const Rect& rect);
+
+ /** on failure a dummy texture is returned and no exception is thrown */
+ TexturePtr create_image_texture(const std::string& filename);
+
+ /** throw an exception on error */
+ TexturePtr create_image_texture_raw(const std::string& filename);
+ TexturePtr create_image_texture_raw(const std::string& filename, const Rect& rect);
+
+ TexturePtr create_dummy_texture();
+
+#ifdef HAVE_OPENGL
+private:
+ typedef std::set<GLTexture*> Textures;
+ Textures m_textures;
struct SavedTexture
{
- Texture* texture;
+ GLTexture* texture;
GLint width;
GLint height;
char* pixels;
- GLint border;
+ GLint border;
GLint min_filter;
GLint mag_filter;
GLint wrap_s;
GLint wrap_t;
};
- std::vector<SavedTexture> saved_textures;
+ std::vector<SavedTexture> m_saved_textures;
- void save_texture(Texture* texture);
+private:
+ void save_texture(GLTexture* texture);
+#endif
};
-extern TextureManager* texture_manager;
-
#endif
+/* EOF */