#include <SDL.h>
#include "type.h"
+/* Bounciness of distros: */
+
+#define NO_BOUNCE 0
+#define BOUNCE 1
+
typedef struct bouncy_distro_type /*It is easier to read the sources IMHO, if we don't write something like int a,b,c; */
{
base_type base;
}
bouncy_distro_type;
-texture_type img_distro[4];
+extern texture_type img_distro[4];
void bouncy_distro_init(bouncy_distro_type* pbouncy_distro, float x, float y);
void bouncy_distro_action(bouncy_distro_type* pbouncy_distro);