- fix tux not advancing on worldmap after solving a level
[supertux.git] / src / worldmap / level.cpp
index aafa660..2b61124 100644 (file)
@@ -32,7 +32,7 @@ namespace WorldMapNS
 {
 
 LevelTile::LevelTile(const std::string& basedir, const lisp::Lisp* lisp)
-  : solved(false), auto_play(false), auto_path(true), basedir(basedir), picture_cached(false),
+  : solved(false), auto_play(false), basedir(basedir), picture_cached(false),
     picture(0)
 {
   lisp->get("name", name);