namespace worldmap {
-LevelTile::LevelTile(const std::string& basedir, const Reader& lisp) :
+LevelTile::LevelTile(const std::string& basedir_, const Reader& lisp) :
pos(),
title(),
solved(false),
statistics(),
target_time(),
extro_script(),
- basedir(basedir),
+ basedir(basedir_),
picture_cached(false),
picture(0)
{
lisp.get("extro-script", extro_script);
- if (!PHYSFS_exists((basedir + name).c_str()))
+ if (!PHYSFS_exists((basedir_ + name).c_str()))
{
log_warning << "level file '" << name
<< "' does not exist and will not be added to the worldmap" << std::endl;