#include <string>
-#include "lisp/lisp.hpp"
+#include "util/reader_fwd.hpp"
#include "math/vector.hpp"
#include "supertux/game_object.hpp"
#include "worldmap/direction.hpp"
class SpawnPoint
{
public:
- SpawnPoint(const lisp::Lisp* lisp);
+ SpawnPoint(const Reader& lisp);
std::string name;
Vector pos;