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Added SpritePtr
[supertux.git]
/
src
/
worldmap
/
sprite_change.hpp
diff --git
a/src/worldmap/sprite_change.hpp
b/src/worldmap/sprite_change.hpp
index
0f7843e
..
9493880
100644
(file)
--- a/
src/worldmap/sprite_change.hpp
+++ b/
src/worldmap/sprite_change.hpp
@@
-56,7
+56,7
@@
public:
bool change_on_touch;
/** sprite to change tux image to */
-
std::auto_ptr<Sprite>
sprite;
+
SpritePtr
sprite;
/** stay action can be used for objects like boats or cars, if it is
!= "" then this sprite will be displayed when tux left the tile