-// $Id$
-//
// SuperTux - Teleporter Worldmap Tile
// Copyright (C) 2006 Christoph Sommer <christoph.sommer@2006.expires.deltadevelopment.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <config.h>
-#include "worldmap/teleporter.hpp"
-#include "sprite/sprite_manager.hpp"
#include "sprite/sprite.hpp"
+#include "sprite/sprite_manager.hpp"
#include "video/drawing_context.hpp"
+#include "worldmap/teleporter.hpp"
-namespace WorldMapNS
-{
+namespace WorldMapNS {
Teleporter::Teleporter(const lisp::Lisp* lisp)
: automatic(false)
std::string spritefile = "";
if (lisp->get("sprite", spritefile)) {
- sprite.reset(sprite_manager->create(spritefile));
+ sprite = sprite_manager->create(spritefile);
}
lisp->get("worldmap", worldmap);
}
}
+
+/* EOF */