Made code -Wshadow clean, missed a bunch of issues in the last commit
[supertux.git] / src / worldmap / tux.cpp
index c76af1c..95c1c3d 100644 (file)
@@ -291,14 +291,14 @@ Tux::tryContinueWalking(float elapsed_time)
 void
 Tux::updateInputDirection()
 {
-  Controller* controller = g_input_manager->get_controller();
-  if(controller->hold(Controller::UP))
+  Controller* controller_ = g_input_manager->get_controller();
+  if(controller_->hold(Controller::UP))
     input_direction = D_NORTH;
-  else if(controller->hold(Controller::DOWN))
+  else if(controller_->hold(Controller::DOWN))
     input_direction = D_SOUTH;
-  else if(controller->hold(Controller::LEFT))
+  else if(controller_->hold(Controller::LEFT))
     input_direction = D_WEST;
-  else if(controller->hold(Controller::RIGHT))
+  else if(controller_->hold(Controller::RIGHT))
     input_direction = D_EAST;
 }