- sounds are on both channels
authorMathnerd314 <man.is.allan@gmail.com>
Thu, 24 Dec 2009 16:26:47 +0000 (16:26 +0000)
committerMathnerd314 <man.is.allan@gmail.com>
Thu, 24 Dec 2009 16:26:47 +0000 (16:26 +0000)
commit42de210bd2cb0e773ce0b7bd6af7bb3f456030bc
tree9ebc2bb9f435d50651b186a5c71b774dbb95ee7f
parentaac796a9220cd785c3e262d23a4dbb5380dd095f
- sounds are on both channels
- break snail to make SpriteData::Action const
- player_status is local
- optimized tilemap::draw a bit (might do some more later)

SVN-Revision: 6223
34 files changed:
CMakeLists.txt
data/images/creatures/snail/snail.sprite
src/audio/dummy_sound_source.cpp
src/audio/openal_sound_source.cpp
src/audio/openal_sound_source.hpp
src/audio/sound_manager.cpp
src/audio/sound_source.hpp
src/badguy/snail.cpp
src/badguy/snail.hpp
src/object/player.cpp
src/object/rock.cpp
src/object/tilemap.cpp
src/scripting/functions.cpp
src/sprite/sprite.cpp
src/sprite/sprite.hpp
src/sprite/sprite_data.cpp
src/sprite/sprite_data.hpp
src/supertux/game_session.cpp
src/supertux/game_session.hpp
src/supertux/globals.hpp
src/supertux/main.cpp
src/supertux/menu/contrib_world_menu.cpp
src/supertux/player_status.hpp
src/supertux/resources.cpp
src/supertux/sector.cpp
src/supertux/sector.hpp
src/supertux/tile_set.hpp
src/supertux/title_screen.cpp
src/supertux/title_screen.hpp
src/supertux/world.cpp
src/supertux/world.hpp
src/worldmap/tux.cpp
src/worldmap/worldmap.cpp
src/worldmap/worldmap.hpp