* Launcher can shoot two new types of snowballs.
[supertux.git] / data / images / creatures /
2008-02-12 Wolfgang Becker* Launcher can shoot two new types of snowballs.
2008-02-10 Wolfgang Beckersmartball: a snowball, smart enough to stay on his...
2008-02-10 Ingo Ruhnke- canon gfx
2008-02-10 Ingo Ruhnke- some tweaks, can't remember which
2008-02-09 Christoph SommerReplaced darker 0.1.x sprite of Tux jumping with the...
2008-02-03 Christoph SommerTux grows faster, stops growing when hit
2008-01-31 Christoph SommerNew Badguy "IceCrusher" drops down to crush Tux and...
2008-01-31 Christoph SommerFixed sprite of Big Tux ducking
2008-01-31 Ingo Ruhnke- added iceblock graphics placeholder
2008-01-26 Christoph SommerMoved split Tux sprites to media/
2008-01-26 Christoph SommerSingle-Sprite Ice Tux, equalized Sprite dimensions...
2008-01-25 Ingo Ruhnke- Jan Solanti <jhs@psonet.com> transparency changes
2008-01-20 Christoph SommerFire Tux for single-sprite version of tux
2008-01-20 Wolfgang BeckerAUTO-canon always shoots towards tux.
2008-01-19 Christoph SommerButt Jump. As Big Tux, gain lots of speed and press...
2008-01-19 Christoph SommerStarted making Tux a single sprite again. Still missing...
2007-07-19 Stephen GroundwaterTesting a change to the nolok sketch, first commit...
2007-06-16 Wolfgang BeckerKeep fire on backflip. Image still missing
2007-06-16 Christoph SommerEnlarged Dart hitbox to work around Darts shooting...
2007-06-13 Christoph SommerMoved Explosion object to foreground, changed Mr. Rocke...
2007-05-26 Christoph SommerFixed bbox misalignment
2007-05-26 Christoph SommerGhostTree can now be killed
2007-05-26 Christoph Sommersome new GhostTree stuff
2007-05-26 Christoph SommerAdded to ghosttree: roots growing from below
2007-05-26 Christoph SommerWillOWisp badguys can now be trapped inside empty Lanterns.
2007-02-17 Ingo Ruhnke- improved(?) MrIceblock
2007-01-28 Ondřej HošekB118: visual indication of Yeti's hitpoints. The scaled...
2007-01-23 Ingo Ruhnke- moved some .xcf files from supertux/ to media/
2007-01-23 Ingo Ruhnke- removed some duplicate files
2007-01-23 Ingo Ruhnke- moved some .xcf files from supertux/ to media/
2007-01-22 Arvid NorlanderAdded a (still not perfect) script to recompress .png...
2007-01-14 Arvid NorlanderLossless compression by pngcrush for lots of .png image...
2007-01-13 Arvid NorlanderLossless compression by pngcrush for lots of .png image...
2006-12-28 Christoph SommerMerged back changes from 0.3.x branch
2006-09-17 Wolfgang BeckerLantern. A portable Light Source. Demo in 'data/levels...
2006-09-11 chrismFix several properties
2006-09-08 Christoph SommerTwo new Badguys: Toad and Mole.
2006-08-16 Christoph SommerCommitted gnomino's iceflower patch. Also added placeho...
2006-08-13 Wolfgang BeckerWalking Leaf, a badguy easy to be killed that does...
2006-07-22 Stephen Groundwaterputting mr.bomb back a version.
2006-07-10 Christoph SommerStumpy no longer moonwalks while dizzy /
2006-07-10 Christoph SommerSplit off Mr.Tree's small form as new Badguy "Stumpy"
2006-07-09 Christoph SommerA little work on Dart and DartTrap
2006-07-06 Stephen GroundwaterFinished cherrybomb ( red forest bomb) and juicebox...
2006-07-06 Stephen GroundwaterUpdating cherrybomb, adding juicebox (blue bomb).
2006-07-06 Wolfgang BeckerMr. Bomb now supports custom sprites.
2006-07-05 Christoph SommerShrunk cherry bomb a little, fixed bounding boxes. /
2006-07-05 Stephen GroundwaterChanged color on cherrybomb - as test- to attempt bette...
2006-07-04 Stephen GroundwaterA little Mr_Tree cleanup
2006-07-04 Stephen GroundwaterChanged MrBomb to a CherryBomb. Added Particles to...
2006-07-03 Stephen GroundwaterChanging the firefly reset images to a reset torch.
2006-07-01 Stephen GroundwaterMore work on backflip Tux. Still WIP, Trying to make...
2006-07-01 Christoph SommerFixed some hitboxes. This "moves" all cannons 12px...
2006-06-30 Stephen GroundwaterWork on backflip Tux. Does not match our player Tux...
2006-06-29 Stephen GroundwaterAdding in the start of graphics and noise for the new...
2006-06-28 Christoph SommerAdded backflip action (no gfx yet) /
2006-06-11 Stephen GroundwaterAdded key level dots graphics to the worldmap, to help...
2006-06-10 Stephen GroundwaterMore work on creating a Tux finds key -Tada Dance Flip...
2006-06-09 Stephen GroundwaterUsing Grumbel's original Tux flip, this is a start...
2006-05-25 Matthias Braunshould not be in svn
2006-05-08 Stephen Groundwateradded tumbleweed
2006-05-06 Stephen GroundwaterStarted to add a walking motion for Igel. Created a...
2006-05-04 Christoph SommerNew Badguy "Igel"
2006-04-30 Christoph SommerBadguys read hitbox from .sprite file
2006-04-30 Christoph SommerFixed error with negative offsets
2006-04-30 Christoph SommerExperimented with loading hitbox from .sprite file
2006-04-30 Stephen Groundwaterminor changes with yeti for testing
2006-04-30 Stephen GroundwaterRemoved images associated with a second yeti defeat...
2006-04-28 Stephen Groundwateradding a set of yeti graphics for afterhe gets hit...
2006-04-27 Christoph SommerRename snowsnail to snail, phase II
2006-04-27 Christoph Sommerrename snowsnail to snail, phase I
2006-04-26 Stephen Groundwatermore testing with the Yeti defeat scene, the artwork...
2006-04-26 Matthias Braun- fix debugging functions for killing player
2006-04-25 Stephen Groundwaterslight change to some yeti images, made eyes brighter
2006-04-24 Stephen Groundwaterremoved some unused yeti images, added some new yeti...
2006-04-24 Christoph SommerRewrote Yeti to rely on position instead of ellapsed...
2006-04-23 Stephen Groundwaterchanged/added more lava graphics, this still needs...
2006-04-18 Stephen Groundwateradjusted yeti_finish_worldmap so his eyes move in anima...
2006-04-18 Stephen GroundwaterAdded a finished state animation for yeti on the worldm...
2006-04-15 Christoph SommerBadguys "DartTrap" and "Dart"
2006-04-14 Ondřej HošekMerged Spiky and Sleeping Spiky to reduce number of...
2006-04-14 Stephen Groundwateryeti cleanup and death animation rework, hitbox fix ups
2006-04-07 Matthias Braunrefactored some supertux mainloops
2006-04-06 Stephen Groundwatermore work on yeti run-jump graphics
2006-04-03 Stephen Groundwateradded small yeti to worldmap
2006-04-02 Stephen Groundwatertrying out some new yeti graphics
2006-03-31 Christoph SommerNew Badguy "Will-O-Wisp": eerie light that tracks Tux...
2006-03-26 Christoph SommerNew Badguy "Totem" - a variable-height stack of wooden...
2006-03-20 Christoph SommerSquished Poison Ivy no longer sticks through floor
2006-03-16 Christoph SommerFixed sprite, bounding-boxes and behaviour of Mr. Tree
2006-03-11 Matthias Braundisable gravity for tux when he is on ground, this...
2006-03-10 Stephen GroundwaterMade Mr_Tree graphic smaller, from 99 to 85 pixels.
2006-03-10 Stephen GroundwaterTrying our a new Mr_Tree graphic.
2006-03-10 Stephen GroundwaterTrying our a new Mr_Tree graphic.
2006-03-08 Christoph SommerMoved Tux' and Badguys' sprites from sprites.strf to...
2006-03-04 Christoph Sommerexperimental Zeekling mod - swoops down when she spots...
2006-03-03 Christoph SommerNew badguy SkullHop - a skull that hops around on one...
2006-03-03 Stephen Groundwateradding Christoph's badguy code for Grumbel's AngryStone
2006-02-14 Stephen Groundwateradded Christoph's sleepy spiky, created a plant badguy...
2006-02-11 Stephen Groundwatertesting changes to nolok image
next