Removed unused graphic: effects/light_red.png
[supertux.git] / data / images / engine / editor /
2013-10-26 LMHMore recoloring of editor icons
2013-10-26 LMHRecolored secret area editor icon to match area color...
2013-09-07 LMHMore recoloring of editor icons
2013-09-07 LMHRecolored secret area editor icon to match area color...
2013-08-17 Tobias MarkusRecompress PNG images to save space, load time. Bug...
2013-08-08 LMHAdded some coin sprite actions for the editor
2013-07-19 LMHMerge branch 'glow_effects'
2013-07-11 LMHNew BonusBlock content: 'coinrain'. Causes ten coins...
2013-01-16 LMHButton images for pneumatic and bicycle platforms for...
2010-01-19 Mathnerd314Updated editor images from Some_Person/bug 481
2008-02-09 Christoph SommerNew GameObject "Decal" just displays a static, non...
2007-06-10 Arvid NorlanderUpdated Swedish translation
2007-04-09 Christoph SommerAdded "Invisible Wall" area by tjcarter (GPL2+/CC-by-sa)
2007-02-04 Arvid NorlanderMoved some *.xcf from supertux/data/images/ to media...
2007-01-22 Arvid NorlanderAdded a (still not perfect) script to recompress .png...
2007-01-19 Arvid NorlanderRemoved unused alpha channel from some .png images...
2007-01-14 Arvid NorlanderLossless compression by pngcrush for lots of .png image...
2007-01-13 Arvid NorlanderLossless compression by pngcrush for lots of .png image...
2006-07-13 Christoph SommerThunderstorm
2006-07-04 Wolfgang BeckerEditor fixes.
2006-06-25 Wolfgang BeckerUniversal branch.
2006-06-08 Christoph SommerNew Wind object: gently pushes players in one direction /
2006-04-20 Matthias Braun- make sure all log messages get displayed, even when...
2006-04-17 Matthias Braunnew images for editor
2006-04-07 Matthias Braunrefactored some supertux mainloops
2006-01-22 Matthias Braunscripted objects correctly slide now
2006-01-21 Matthias Braunforgot another file
2005-07-16 Marek Moeckeladded point sprite for flexlay
2005-05-17 Marek Moeckelupdated infoblock image for flexlay
2005-05-17 Marek Moeckeladded image for powerup object
2005-05-12 Matthias Braun- Refactored worldmap a bit to reuse GameObject from...
2005-05-08 Matthias Braunrename basest back to data