Separated shading on egg from the rotating graphic to make the rolling egg look more...
[supertux.git] / data / images /
2014-03-09 LMHSeparated shading on egg from the rotating graphic...
2014-03-09 LMHMore explosion variety.
2014-03-08 LMHA more elegant approach to backflip animation.
2014-03-08 LMHAlternative approach to rotating egg powerup.
2014-03-03 Benjamin Leducname corection for greek small
2014-01-08 Tobias MarkusDecreasing egg animation speed by 5 fps in order for...
2013-12-18 Tobias MarkusWIP improvement: Egg powerup rotation
2013-12-17 Benjamin Leduc=Languages upgrade
2013-11-16 Benjamin Leduc=Language and font update
2013-11-10 Benjamin LeducTraditional chiness pictograms addition
2013-11-04 CT. da'Bombfixed forest slop tiling issues bug#73
2013-10-22 Benjamin LeducDevanagari upgrade
2013-10-13 Benjamin LeducBelarusian translation and font
2013-10-13 Tobias MarkusRevert "Belarusian translation and font" due to startup...
2013-10-13 Benjamin LeducBelarusian translation and font
2013-10-09 Benjamin Leducdevanagari font basic support
2013-10-08 Benjamin Leducaddition of greek font
2013-10-02 LMHMore options for narrow snow tiles, bug# 1029.
2013-09-22 Wolfgang BeckerWhen creating a brick object to handle tiles with attri...
2013-09-21 Benjamin LeducMerge branch 'master' of https://code.google.com/p...
2013-09-15 LMHRemoved annoying white line that appeared on big Tux...
2013-09-15 LMHTouched up antarctic water tiles
2013-09-10 LMHAdded some space back to a couple of tilegroups so...
2013-09-07 LMHMore recoloring of editor icons
2013-09-07 LMHRecolored secret area editor icon to match area color...
2013-09-03 Tobias MarkusRecompressing newly added files
2013-09-03 LMHWorldmap now supports an additional level sprite action...
2013-09-02 LMHImproved death mechanics of livefire
2013-08-28 LMHAdded ice-slick tiles that can be used to make various...
2013-08-27 LMHSpikes for all directions
2013-08-27 LMHConcept art for LiveFire
2013-08-26 LMHCleaned up some junk in bonus_block.
2013-08-22 LMHAppearance of vertical movement to owl graphics
2013-08-22 LMHMade the eyes of owl more owl-like
2013-08-22 LMHAdded some contrast, blended colors, and added texture...
2013-08-21 CT. da'BombImproved owl graphics
2013-08-17 Tobias MarkusRecompress PNG images to save space, load time. Bug...
2013-08-14 LMHNew level: 'The Mountain Pass' designed to introduce...
2013-08-12 LMHAdded diagonal pole tiles
2013-08-10 LMHRemade darksnow concave and slope tiles
2013-08-08 teratux.mailAdded slopes and concave tiles for darksnow
2013-08-08 LMHFilled out darksnow tileset some
2013-08-08 LMHImproved tileability of snow/unisolid2 tiles
2013-08-08 LMHFixed coloring of snow celing slopes and reorganized...
2013-08-08 LMHAdded some coin sprite actions for the editor
2013-08-08 LMHConsolidated some tilegroups
2013-08-03 LMHCleaned up icecrusher eye socket graphics, made eyes...
2013-07-31 LMHLarge icecrusher sprites also support eye animation...
2013-07-28 LMHAnimated eyes of icecrusher to follow Tux
2013-07-19 LMHAdded a version of mriceblock that does not fall off...
2013-07-19 LMHMerge branch 'glow_effects'
2013-07-16 LMHNew BadGuy: GoldBomb - a bomb that throws a bunch of...
2013-07-13 LMHNew BonusBlock content: 'explode' - a coin explosion.
2013-07-11 LMHNew BonusBlock content: 'coinrain'. Causes ten coins...
2013-07-06 LMHRenamed walkingflame to livefire including sleeping...
2013-06-25 LMHImproved tileability of clouds
2013-06-25 LMHNew level to introduce players to switches, trampolines...
2013-06-25 LMHTweaked first four levels of Icy Island- removed severa...
2013-06-21 LMHFixed sprite for flyingsnowball-editor which was causin...
2013-06-15 LMHNew BadGuys (code only): 'walkingflame', 'swalkingflame...
2013-06-15 LMHImproved color candle light appearance
2013-06-15 LMHImproved iceflame graphics
2013-04-09 LMHNew BadGuys: 'iceflame' flame with fire vulnerability...
2013-04-09 LMHAdded glow and ice vulnerability to flame
2013-04-09 LMHExplosions light up immediate area
2013-04-09 LMHFireballs glow in the dark, and added basic torch sprit...
2013-04-09 LMHPowerups glow in the dark
2013-04-09 LMHCandle made more versatile: flicker can be disabled...
2013-04-03 LMHReworked naming scheme for 'icy' worldmap graphics...
2013-02-21 LMHEditor images for Crystallo, Flyingsnowball, and Flame...
2013-02-20 LMHMerge branch 'icyworld' new worldmap graphics for Icy...
2013-02-20 LMHIcy Worldmap Graphics: consolidated tile groups
2013-01-31 LMHIcy Worldmap Graphics: cleaned up edges of crystal...
2013-01-30 LMHIcy Worldmap Graphics: added more slope options
2013-01-30 LMHIcy Worldmap Graphics: removed ground from trees making...
2013-01-23 LMHAlternative Icy Island worldmap graphics
2013-01-16 LMHButton images for pneumatic and bicycle platforms for...
2012-12-07 LMHNew bonus_block contnet: trampolines & rock
2012-11-28 LMHNew bonus_block content: light
2012-08-20 CT. da'Bomb fixed some snow mountain tileset stuff
2012-08-15 CT. da'BombMerge branch 'master' of https://code.google.com/p...
2012-08-15 CT. da'Bombadded backflip billboard
2012-06-18 LMHIncreased size of igloo graphic by 3 pixels addressing...
2012-06-06 CT. da'Bombwoldmap fix according to bug #940
2012-06-05 CT. da'Bombbetter airarrow
2012-05-12 LMHFixed inadvertent counting error in tile ids
2012-03-22 LMHMinimal support for climbing graphics
2012-03-21 teratux.mailAdd graphics for climbing motion
2012-03-21 LMHGraphics: Added sloped ceilings for the snow tileset...
2012-02-27 LMHSprite tweak for kamikaze-snowball, addresses bug 613.
2012-02-11 LMHminor hitbox tweak to spidermite-squished addressing...
2012-01-31 LMHMerge branch 'lab'
2012-01-31 LMHTux-Worldmap: enabled sprite change for iceflower power...
2012-01-26 LMHGraphics: Slope transitions by Forty-Two (bug 751)...
2012-01-26 LMHPipe Graphics: bends, joints, and windows added, matche...
2012-01-24 LMHNew Object: rusty trampoline code by rgcjonas, graphics...
2012-01-24 LMHweakblock: ice-themed sprite/behavior added, fire bulle...
2012-01-21 teratux.mailadd new background images
2012-01-21 LMHBonusblock enhancements: sprite changable, multi-hit...
2012-01-21 LMHGraphics improvement to iceflow-small (bug 796) and...
next