- Yet another try in the endless quest for perfect collision detection.
[supertux.git] / data / levels / test / yeti.stl
2006-03-31 Matthias Braun- Yet another try in the endless quest for perfect...
2006-02-09 Matthias Braunfirst version of floating image
2006-01-22 Matthias Braunmusic and image paths in levels are now absolute (from...
2005-12-31 Ondřej Hošek* Added "Id" attribute to a few files lacking it
2005-11-04 Stephen Groundwateradded yeti dead-flip and hit images
2005-10-03 Matthias Braunmoved some sprites to separate files
2005-06-26 Matthias Braunupdated squirrel version
2005-06-24 Marek Moeckelconverted all music files to Ogg Vorbis
2005-05-08 Matthias Braunwe can now fade in scripts
2005-05-08 Matthias Braunrename basest back to data
2005-05-07 Marek Moeckelremoved old data and contrib, new files will follow
2005-05-07 Matthias Braun- Change ScriptInterpreter to a gameobject, so we can...
2005-05-05 Matthias Braun- Implemented a scripted object that can be placed...
2005-05-04 Stephen Groundwateryeti background sample
2005-05-03 Stephen Groundwatertesting Yeti image version, feel free to revert
2005-04-06 Matthias BraunStarted some work on the yeti boss