2014-01-24 |
LMH | Added a dead_script to ghosttree so that issue #34... |
tree | commitdiff |
2013-12-29 |
LMH | Added a dead_script to ghosttree so that issue #34... |
tree | commitdiff |
2013-07-19 |
LMH | Merge branch 'glow_effects' |
tree | commitdiff |
2013-07-13 |
LMH | New BonusBlock content: 'explode' - a coin explosion. |
tree | commitdiff |
2013-07-11 |
LMH | New BonusBlock content: 'coinrain'. Causes ten coins... |
tree | commitdiff |
2013-07-06 |
LMH | Renamed walkingflame to livefire including sleeping... |
tree | commitdiff |
2013-07-06 |
LMH | Consolidated code for walkingflame and swalking flame... |
tree | commitdiff |
2013-06-15 |
LMH | New BadGuys (code only): 'walkingflame', 'swalkingflame... |
tree | commitdiff |
2013-04-23 |
Karl Ove Hufthammer | New and updated Norwegian (Nynorsk and Bokmål) translat... |
tree | commitdiff |
2013-04-16 |
LMH | Powerups placed outside of bonus blocks glow if default... |
tree | commitdiff |
2013-04-16 |
LMH | Strawboxes glow when burning in the dark |
tree | commitdiff |
2013-04-09 |
LMH | Invincibility sparkles glow in the dark |
tree | commitdiff |
2013-04-09 |
LMH | Enhanced Willowisp glow, added Kugelblitz glow |
tree | commitdiff |
2013-04-09 |
LMH | New BadGuys: 'iceflame' flame with fire vulnerability... |
tree | commitdiff |
2013-04-09 |
LMH | Powerups glow in the dark |
tree | commitdiff |
2012-12-07 |
LMH | New bonus_block contnet: trampolines & rock |
tree | commitdiff |
2012-11-28 |
LMH | New bonus_block content: light |
tree | commitdiff |
2012-11-23 |
LMH | Multi-coin bonus block (not bricks) handeled correctly... |
tree | commitdiff |
2012-06-05 |
CT. da'Bomb | Made the name for the treeboss test level more kid... |
tree | commitdiff |
2012-01-24 |
LMH | New Object: rusty trampoline code by rgcjonas, graphics... |
tree | commitdiff |
2012-01-24 |
LMH | weakblock: ice-themed sprite/behavior added, fire bulle... |
tree | commitdiff |
2012-01-21 |
LMH | Bonusblock enhancements: sprite changable, multi-hit... |
tree | commitdiff |
2010-08-28 |
Mathnerd314 | Coins follow tilemaps or can be given paths |
tree | commitdiff |
2010-07-10 |
Mathnerd314 | Update and run normalize-po-files.sh |
tree | commitdiff |
2010-03-09 |
Florian Forster | levels/test/owl.stl: Rename "bombfish" to "skydive". |
tree | commitdiff |
2010-03-06 |
Florian Forster | Owl: Drop "Bombfishes" by default. |
tree | commitdiff |
2010-03-06 |
Florian Forster | Owl: Implement carrying around of "Portable" objects. |
tree | commitdiff |
2010-03-06 |
Florian Forster | Owl: Turn around when hitting a wall. |
tree | commitdiff |
2010-03-06 |
Florian Forster | Owl: Added initial code for an "Owl" badguy. |
tree | commitdiff |
2010-03-02 |
Florian Forster | Short Fuse: Make badguy shootable with the fireflower. |
tree | commitdiff |
2010-03-02 |
Florian Forster | Short Fuse: Implemented the new minibomb from the Miles... |
tree | commitdiff |
2010-03-01 |
Florian Forster | Nightcave test level: Restore decals that have been... |
tree | commitdiff |
2010-03-01 |
Florian Forster | Added test level for "unstable tiles". |
tree | commitdiff |
2010-02-28 |
Mathnerd314 | Clean up test levels a bit. |
tree | commitdiff |
2010-02-28 |
Florian Forster | Added a test level for "Haywire". |
tree | commitdiff |
2010-02-27 |
Florian Forster | tiles.strf: Make Crystal cave tiles non-solid. |
tree | commitdiff |
2010-02-26 |
Florian Forster | castle/chain.png: Added tiles for chains. |
tree | commitdiff |
2010-02-22 |
Ingo Ruhnke | Added some code for a very basic snowman |
tree | commitdiff |
2010-02-22 |
Florian Forster | test/crystalcave.stl: Added name for the level. |
tree | commitdiff |
2010-02-21 |
Ingo Ruhnke | Another experimental tileset |
tree | commitdiff |
2010-02-21 |
Ingo Ruhnke | More crystal cave tiles |
tree | commitdiff |
2010-02-21 |
Ingo Ruhnke | More crystal cave tiles |
tree | commitdiff |
2010-02-21 |
Ingo Ruhnke | Added crystal cave tiles, not very useful at this point |
tree | commitdiff |
2010-02-21 |
Ingo Ruhnke | Addded some basic decal |
tree | commitdiff |
2010-02-21 |
Florian Forster | NightCave test level: Added level name. |
tree | commitdiff |
2010-02-20 |
Ingo Ruhnke | Added some more slopes for nightcave |
tree | commitdiff |
2010-02-20 |
Ingo Ruhnke | Added some basic slopes and a test level for nightcave |
tree | commitdiff |
2010-01-18 |
Mathnerd314 | Doors can run scripts now. |
tree | commitdiff |
2009-11-25 |
Mathnerd314 | * Make it compile again |
tree | commitdiff |
2009-06-14 |
Mathnerd314 | Random stuff that I should have committed ages ago. |
tree | commitdiff |
2009-05-03 |
Mathnerd314 | Ice blocks (graphics are placeholders) |
tree | commitdiff |
2009-03-21 |
Wolfgang Becker | * Limit coins to 9999 so the displayed amount is correct. |
tree | commitdiff |
2008-08-28 |
Wolfgang Becker | Crystallo, a basic badguy who patrols around a fixed... |
tree | commitdiff |
2008-08-08 |
Marek Moeckel | replaced green pipes with new icy graphics in world1... |
tree | commitdiff |
2008-06-09 |
Ryan Flegel | Based off of mathnerd314's patch to fix issue #327 |
tree | commitdiff |
2008-05-16 |
Ryan Flegel | #318: Automatically run default.nut for each level... |
tree | commitdiff |
2008-05-13 |
Christoph Sommer | CaptainSnowball uses his ability to jump more often |
tree | commitdiff |
2008-05-12 |
Ingo Ruhnke | nb/nn Language updates from Karl Ove Hufthammer <karl... |
tree | commitdiff |
2008-05-04 |
Ingo Ruhnke | Random stuff floating around in my local checkout |
tree | commitdiff |
2008-02-28 |
Ingo Ruhnke | - test level for castle tiles |
tree | commitdiff |
2008-02-28 |
Ingo Ruhnke | - added some experimental dark snow replacement tiles |
tree | commitdiff |
2008-02-24 |
Ingo Ruhnke | - added some new tiles, fixed some problems with air... |
tree | commitdiff |
2008-02-18 |
Christoph Sommer | Resolves issue 0000269: Moving tilemaps have improper... |
tree | commitdiff |
2008-02-14 |
Marek Moeckel | started cleaning up test level section, moved obsolete... |
tree | commitdiff |
2008-02-10 |
Ingo Ruhnke | - some new tiles |
tree | commitdiff |
2008-02-10 |
Ingo Ruhnke | - some new tiles |
tree | commitdiff |
2008-02-09 |
Christoph Sommer | New GameObject "Decal" just displays a static, non... |
tree | commitdiff |
2008-02-08 |
Ingo Ruhnke | - some improvments on snowair tiles (shadow, background... |
tree | commitdiff |
2008-02-08 |
Ingo Ruhnke | - test level for snow air tiles (created with Flexlay) |
tree | commitdiff |
2008-01-31 |
Christoph Sommer | Test level for IceCrusher |
tree | commitdiff |
2008-01-08 |
Christoph Sommer | Split tiles.stts into multiple, smaller files |
tree | commitdiff |
2008-01-08 |
Matthias Braun | forgot to add some files, actually merge 2 tilesets... |
tree | commitdiff |
2008-01-08 |
Matthias Braun | rewrote/refactored tileset handling, tilesets are now... |
tree | commitdiff |
2008-01-07 |
Christoph Sommer | First step towards multiple tilesets per tilemap. Code... |
tree | commitdiff |
2008-01-05 |
Marek Moeckel | fixed a warning that prevented the game from compiling |
tree | commitdiff |
2007-07-01 |
Tim Goya | Norwegian Nynorsk translation update |
tree | commitdiff |
2007-07-01 |
Tim Goya | update Norwegian Nynorsk translation |
tree | commitdiff |
2007-06-18 |
Christoph Sommer | Two new toys to play with |
tree | commitdiff |
2007-06-13 |
Arvid Norlander | Adding test level for supertux.lethargik.org/bugs/view... |
tree | commitdiff |
2007-06-11 |
Wolfgang Becker | *Fixed duplicated tile 628 on worldmap tile definition |
tree | commitdiff |
2007-05-27 |
Matthias Braun | play around with scripted willos |
tree | commitdiff |
2007-05-27 |
Marek Moeckel | made transition.stl a little longer |
tree | commitdiff |
2007-05-27 |
Marek Moeckel | music for transition.stl |
tree | commitdiff |
2007-05-27 |
Marek Moeckel | test level for a new ghost forest transition idea |
tree | commitdiff |
2007-05-26 |
Arvid Norlander | Updated levels using music/forest.ogg to use music... |
tree | commitdiff |
2007-05-26 |
Marek Moeckel | music script file for forest.ogg |
tree | commitdiff |
2007-05-26 |
Matthias Braun | looping treeboss music |
tree | commitdiff |
2007-05-26 |
Christoph Sommer | GhostTree can now be killed |
tree | commitdiff |
2007-05-26 |
Marek Moeckel | new test level for the ghost tree |
tree | commitdiff |
2007-05-26 |
Christoph Sommer | WillOWisp badguys can now be trapped inside empty Lanterns. |
tree | commitdiff |
2007-05-26 |
Marek Moeckel | added test level for tree boss and tree boss music... |
tree | commitdiff |
2007-04-16 |
Christoph Sommer | Odd Bug |
tree | commitdiff |
2007-03-20 |
Wolfgang Becker | licence update |
tree | commitdiff |
2007-03-07 |
Arvid Norlander | Standardlized author names, so the same name is used... |
tree | commitdiff |
2007-03-03 |
Ingo Ruhnke | - some transparence tweaking, separated water into... |
tree | commitdiff |
2007-02-28 |
Matthias Braun | more experiments with menu levels |
tree | commitdiff |
2007-02-17 |
Ingo Ruhnke | - some more work on snowcastle stuff, mostly placeholders |
tree | commitdiff |
2007-02-16 |
Ingo Ruhnke | - added moving platform for ice |
tree | commitdiff |
2007-02-15 |
Ingo Ruhnke | - added some new water (animation is horrible and tiles... |
tree | commitdiff |
2007-02-15 |
Ingo Ruhnke | - some more unisolid tile work, blue pipes |
tree | commitdiff |
next |