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New elements and tweaks to world 1 levels prior to cave sequence
[supertux.git]
/
data
/
levels
/
world1
/
10 - 23rd Airborne.stl
2013-08-17
LMH
New elements and tweaks to world 1 levels prior to...
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2013-07-19
LMH
Merge branch 'glow_effects'
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2013-07-13
LMH
Icy Island levels 10-12 badguy and graphic tweaks
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2012-05-12
CT. da'Bomb
Lowered spawn points and added more music variety to...
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2010-03-02
Florian Forster
Level 1-10 "23rd Airborne": Added a (somewhat hidden...
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2008-08-08
Marek Moeckel
replaced green pipes with new icy graphics in world1...
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2007-03-20
Christoph Sommer
Explicitly added license tag to all Icyisland levels
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2007-01-29
Arvid Norlander
Resaved levels to remove the duplicate tiles. Also...
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2007-01-18
Christoph Sommer
Fixed tiles of secret #1
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2007-01-15
Arvid Norlander
Loaded and resaved all levels without changes in world1...
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2006-10-05
Arvid Norlander
Opened and resaved all old world1 levels to fix problem...
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2006-07-26
Arvid Norlander
Added some fading tilemaps
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2006-07-11
Stephen Groundwater
Added a bottom and top section to grumbel's blue mounta...
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2006-04-24
Matthias Braun
change notion from layers to z-pos in levelfiles
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2006-04-20
Christoph Sommer
Added secretarea triggers / refined world2 levels a bit
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2006-04-12
Matthias Braun
- remove pointless leveltime from world1 levels
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2006-04-03
Marek Moeckel
renamed world1 levels so they include the level's title
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