New elements and tweaks to world 1 levels prior to cave sequence
[supertux.git] / data / levels / world1 / 11 - Night Chill.stl
2013-08-17 LMHNew elements and tweaks to world 1 levels prior to...
2013-07-19 LMHMerge branch 'glow_effects'
2013-07-13 LMHIcy Island levels 10-12 badguy and graphic tweaks
2012-05-12 CT. da'BombLowered spawn points and added more music variety to...
2010-02-26 Florian ForsterLevel 1-11 "Night Chill": Added crumbling tiles.
2010-02-21 Florian ForsterLevel 1-11 "Night Chill": Resize level to height 25...
2008-08-08 Marek Moeckelreplaced green pipes with new icy graphics in world1...
2007-03-20 Christoph SommerExplicitly added license tag to all Icyisland levels
2007-02-17 Arvid NorlanderMinor fix of a few snow tiles in world1/11 - Night...
2007-01-29 Arvid NorlanderResaved levels to remove the duplicate tiles. Also...
2007-01-15 Arvid NorlanderLoaded and resaved all levels without changes in world1...
2006-10-05 Arvid NorlanderOpened and resaved all old world1 levels to fix problem...
2006-07-05 Arvid NorlanderFixed stalactites in some world1 levels. (Thanks to...
2006-04-26 Christoph SommerAdded secret areas, modified levels slightly wrt. new...
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-23 Christoph Sommerreplaced invisible "bonus-type" tiles with solid varian...
2006-04-20 Christoph SommerAdded secretarea triggers / refined world2 levels a bit
2006-04-12 Matthias Braun- remove pointless leveltime from world1 levels
2006-04-03 Marek Moeckelrenamed world1 levels so they include the level's title