Resaved levels to remove the duplicate tiles. Also removed the messages.pot files...
[supertux.git] / data / levels / world1 / 20 - End of the Tunnel.stl
2007-01-29 Arvid NorlanderResaved levels to remove the duplicate tiles. Also...
2007-01-15 Arvid NorlanderLoaded and resaved all levels without changes in world1...
2006-10-05 Arvid NorlanderOpened and resaved all old world1 levels to fix problem...
2006-08-10 Arvid NorlanderAdded secret areas and/or fading tilemaps to some world...
2006-07-29 Christoph SommerAdded fading secret-area covers to some levels
2006-07-17 Arvid NorlanderFixed some world1 levels that use darksnow (again....
2006-06-29 Wolfgang BeckerAmbient sound loops again.
2006-06-24 Arvid NorlanderFixed edge tiles of some cave levels (that use dark...
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-23 Christoph Sommerreplaced invisible "bonus-type" tiles with solid varian...
2006-04-20 Christoph SommerAdded secretarea triggers / refined world2 levels a bit
2006-04-12 Matthias Braun- remove pointless leveltime from world1 levels
2006-04-03 Marek Moeckelrenamed world1 levels so they include the level's title