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Rudimentary approach at water splash effect for badguys
[supertux.git]
/
data
/
levels
/
world1
/
22 - A Mysterious House of Ice.stl
2013-10-26
LMH
Parallax background to 'A Mysterious House of Ice'
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2013-09-14
LMH
Parallax background to 'A Mysterious House of Ice'
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2012-05-12
CT. da'Bomb
Lowered spawn points and added more music variety to...
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2010-03-04
Florian Forster
Level 1-22 "A Mysterious House of Ice": Replace some...
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2010-03-03
Mathnerd314
Change Mysterious House of Ice to use dark bg tiles.
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2010-02-27
Florian Forster
Levels 1-15 and 1-22: Add Crystallo where he doesn...
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2010-02-21
Florian Forster
Level 1-22 "A Mysterious House of Ice": Resize level...
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2010-02-11
Florian Forster
Bug 576: Level 1-22 "A Mysterious House of Ice": Use...
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2008-05-09
Marek Moeckel
added .music script for fortress music
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2007-03-20
Christoph Sommer
Explicitly added license tag to all Icyisland levels
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2007-01-27
Arvid Norlander
Fixed small background problem in world1 levels by...
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2007-01-15
Arvid Norlander
Loaded and resaved all levels without changes in world1...
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2006-10-05
Arvid Norlander
Opened and resaved all old world1 levels to fix problem...
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2006-07-29
Christoph Sommer
Added fading secret-area covers to some levels
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2006-04-24
Matthias Braun
change notion from layers to z-pos in levelfiles
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2006-04-23
Christoph Sommer
replaced invisible "bonus-type" tiles with solid varian...
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2006-04-20
Christoph Sommer
Added secretarea triggers / refined world2 levels a bit
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2006-04-12
Matthias Braun
- remove pointless leveltime from world1 levels
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2006-04-03
Marek Moeckel
renamed world1 levels so they include the level's title
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