Fixed edge tiles of some cave levels (that use dark snow) in world1.
[supertux.git] / data / levels / world1 / intro.stl
2006-04-26 Matthias Braun- fix debugging functions for killing player
2006-04-24 Matthias Braunchange notion from layers to z-pos in levelfiles
2006-04-11 Matthias Braunseveral bugfixes to squirrel serialisation code, serial...
2006-01-22 Matthias Braunmusic and image paths in levels are now absolute (from...
2006-01-22 Matthias Braunfirst very unfinished and unpolished version of the...