Fixed minor issues christoph2.stl and ghostly.stl
[supertux.git] / data / levels / world2 /
2006-08-11 Arvid NorlanderFixed minor issues christoph2.stl and ghostly.stl
2006-08-09 Arvid NorlanderFixed edge tiles and missing tiles in some levels.
2006-08-09 Christoph SommerSome fixes
2006-08-08 Christoph SommerTechdemo
2006-08-05 Arvid NorlanderFixed a few edgetiles in christophA.stl
2006-08-05 Arvid NorlanderFixed a few water tiles and added some forground tiles...
2006-08-05 Christoph SommerFixed a bug. Replaced switch with button.
2006-08-04 Christoph SommerLots of pipes
2006-08-04 Arvid Norlanderupdown.stl: fixed edge tiles in water by adding an...
2006-08-04 Arvid NorlanderFixed a few edge tiles in data/levels/world2/detour.stl
2006-08-03 Wolfgang BeckerEditor: delete Badguys undoable, don't strip trailing...
2006-08-01 Wolfgang BeckerInfobox about Portable Rocks.
2006-08-01 Arvid NorlanderFixed bug in tools/levelconverter-0.1.3_0.2.0.scm that...
2006-07-30 Arvid NorlanderAdded fading tilemap to data/levels/world2/christoph5...
2006-07-30 Arvid NorlanderFixed edge tiles and other minor issues in some world2...
2006-07-30 Arvid NorlanderFixed ending in data/levels/world2/christoph2.stl
2006-07-30 Arvid NorlanderUpdated airkey.stl again
2006-07-30 Arvid NorlanderUpdated airkey.stl
2006-07-26 Arvid NorlanderReverted "Down The Rabbit Hole" at groundwater's request
2006-07-26 Christoph SommerEquipped levels with fade-away tilemaps
2006-07-25 Christoph SommerAdded placeholder tiles for horizontal-end-of-hole...
2006-07-25 Christoph SommerChanged some tiles
2006-07-25 Stephen GroundwaterAdding the base/start of Grumbel's spikevine.
2006-07-24 Wolfgang BeckerNew Level: 'Tux the Builder'. A forest level with some...
2006-07-24 Stephen GroundwaterMore work on the newer worldmap concept. Fixed so new...
2006-07-23 Arvid NorlanderFixed some edge tile issues and some trees in christoph...
2006-07-23 Stephen GroundwaterCreated the start of an underground tile set, with...
2006-07-23 Wolfgang BeckerExtended leaves.stl. Fixed some levels for tiles 1723...
2006-07-23 Arvid NorlanderFixed earth tiles in levels/world2/level5.stl
2006-07-23 Arvid NorlanderCleaned up 200% slope in images/tiles/snow/convex.png...
2006-07-23 Wolfgang BeckerNew Level: leaves.stl
2006-07-23 Christoph SommerDumbed down levels a bit
2006-07-20 Christoph SommerInstalled some elevators
2006-07-20 Christoph SommerTux no longer hovers above earth floor tiles. Now more...
2006-07-19 Wolfgang BeckerFixed trampoline. Looks like FLAG_SOLID is no good...
2006-07-18 Wolfgang Beckermore details
2006-07-17 Wolfgang BeckerCrumbling_Path,a Level with Unstable Tiles.
2006-07-17 Wolfgang BeckerAdjust Exit.
2006-07-17 Wolfgang Beckertwo more signs to avoid dead end.
2006-07-17 Wolfgang BeckerMade fish.stl less difficult.
2006-07-15 Christoph SommerMade trampolines less likely to interfere with level...
2006-07-14 Wolfgang BeckerSound for connecting totems.
2006-07-13 Christoph Sommermerged two levels
2006-07-13 Christoph SommerReworked Thunderstorm scripting
2006-07-12 Christoph SommerPlaying around with Ghost forest tiles
2006-07-12 Christoph SommerNew test level "Dan Morial"
2006-07-11 Arvid NorlanderChanged some minor things in airkey.stl.
2006-07-10 Wolfgang BeckerTree, snail: only turn around when hit from front.
2006-07-09 Christoph SommerA little work on Dart and DartTrap
2006-07-09 Christoph SommerAdded evil trap to "A short visit to El Castillo"
2006-07-09 Wolfgang BeckerAdjust to new door.
2006-07-09 Marek Moeckelmore work on level
2006-07-09 Wolfgang Beckerminor adjustments to new cd
2006-07-08 Wolfgang BeckerNolok's statue as six 32x32 tiles. (Problem with the...
2006-07-08 Wolfgang BeckerMore fish, less coins.
2006-07-08 Arvid NorlanderChanged airkey.stl a bit.
2006-07-08 Christoph SommerMade levels a bit easier to beat
2006-07-08 Arvid NorlanderUpdated airkey.stl level (added badguys, reset points...
2006-07-08 Arvid NorlanderUpdated airkey.stl level (added cutscene and a few...
2006-07-08 Arvid NorlanderUpdated airkey.stl level (still not finished, please...
2006-07-08 Arvid NorlanderUpdated airkey.stl level (still not finished).
2006-07-08 Arvid NorlanderUpdated airkey.stl level (still not finished).
2006-07-08 Marek Moeckelmore work on the level
2006-07-08 Arvid NorlanderMade a new air key level, still not finished. Editor...
2006-07-08 Wolfgang BeckerDetour extended edition.
2006-07-08 Wolfgang BeckerDetour extended edition.
2006-07-07 Arvid NorlanderRemoved timer and fixed some edge tiles and bg tiles...
2006-07-07 Wolfgang BeckerNew level with platforms. Bugfix for village.
2006-07-07 Christoph SommerRemoved all spikes from all levels. Decreased difficult...
2006-07-06 Arvid NorlanderCleaned up edge tiles, added extra bg/fg where needed...
2006-07-05 Wolfgang BeckerFixed ambient sound scripting
2006-07-04 Wolfgang BeckerInvisible Player is now in COLGROUP_DISABLED.
2006-07-04 Arvid NorlanderFixed most incorrect edge tiles and some background...
2006-07-04 Stephen GroundwaterChanged MrBomb to a CherryBomb. Added Particles to...
2006-07-03 Marek Moeckeladjusted doors in dfk-level2
2006-07-03 Marek Moeckelmore level work
2006-07-03 Stephen GroundwaterChanging the firefly reset images to a reset torch.
2006-07-03 Wolfgang BeckerSupport for initial direction "left"|"right"|"auto...
2006-07-02 Marek Moeckelmore work on the "Eyes Of Nolok"
2006-07-02 Wolfgang BeckerSet launchdirection ie. the initial direction of badguy...
2006-07-02 Marek Moeckel+added outline of dfk-level2: The Eyes Of Nolok
2006-06-30 Wolfgang BeckerAmbient sound loops again, Part II
2006-06-29 Wolfgang BeckerVillage level: Faster elevator, show switch's effect...
2006-06-29 Arvid NorlanderCleaned up data/levels/world2/level5.stl
2006-06-28 Christoph SommerAdded backflip action (no gfx yet) /
2006-06-28 Arvid NorlanderFixed edge tiles, bg and other small issues in data...
2006-06-28 Wolfgang BeckerFixed intro. Fade out worldmaps when sailing to other...
2006-06-27 Wolfgang BeckerVillage level: Move camera to show the button if necessary.
2006-06-27 Wolfgang BeckerVisit to Nolok's sawmill is now mandatory.
2006-06-27 Wolfgang BeckerNew forrest level.
2006-06-27 Christoph SommerBrushed up level
2006-06-27 Stephen GroundwaterWorld2 map cleanup. Working on layers to make the castl...
2006-06-26 Wolfgang BeckerAnother forrest level.
2006-06-26 Christoph SommerRemoved debug doors from "Bonus Level" /
2006-06-26 Arvid NorlanderFixed wrong path for music in data/levels/world2/level1.stl
2006-06-26 Stephen GroundwaterWork done to world2 castle map, creating a layer so...
2006-06-25 Wolfgang BeckerFixed wind (again)
2006-06-25 Wolfgang BeckerChanged wind. Fixed some trees.
2006-06-25 Christoph SommerInverted Wind y-speed in levels
2006-06-25 Wolfgang Beckerinclude branch image, make new branch unisolid
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