Variations for resetpoint.
[supertux.git] / data / levels /
2006-07-16 Wolfgang BeckerVariations for resetpoint.
2006-07-15 Wolfgang BeckerLet's Rock
2006-07-15 Wolfgang BeckerFake solid for trampoline.
2006-07-15 Christoph SommerMade trampolines less likely to interfere with level...
2006-07-15 Wolfgang BeckerPortable and fixed trampoline.
2006-07-15 Wolfgang BeckerTrampoline.
2006-07-14 Wolfgang BeckerSound for connecting totems.
2006-07-13 Christoph Sommermerged two levels
2006-07-13 Christoph SommerSorry, missed a file
2006-07-13 Christoph SommerReworked Thunderstorm scripting
2006-07-13 Christoph SommerThunderstorm
2006-07-12 Christoph SommerPlaying around with Ghost forest tiles
2006-07-12 Christoph SommerNew test level "Dan Morial"
2006-07-11 Arvid NorlanderChanged some minor things in airkey.stl.
2006-07-11 Christoph SommerStraw block lights nearby straw blocks. See demo level.
2006-07-11 Stephen GroundwaterAdded a bottom and top section to grumbel's blue mounta...
2006-07-10 Wolfgang BeckerTree, snail: only turn around when hit from front.
2006-07-09 Christoph SommerA little work on Dart and DartTrap
2006-07-09 Christoph SommerAdded evil trap to "A short visit to El Castillo"
2006-07-09 Wolfgang BeckerAdjust to new door.
2006-07-09 Marek Moeckelmore work on level
2006-07-09 Wolfgang Beckerminor adjustments to new cd
2006-07-09 Marek Moeckelmoved badguys away from spawn point so they don't kill...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-08 Wolfgang BeckerNolok's statue as six 32x32 tiles. (Problem with the...
2006-07-08 Wolfgang BeckerMore fish, less coins.
2006-07-08 Arvid NorlanderChanged airkey.stl a bit.
2006-07-08 Christoph SommerMade levels a bit easier to beat
2006-07-08 Arvid NorlanderUpdated airkey.stl level (added badguys, reset points...
2006-07-08 Arvid NorlanderUpdated airkey.stl level (added cutscene and a few...
2006-07-08 Arvid NorlanderUpdated airkey.stl level (still not finished, please...
2006-07-08 Arvid NorlanderUpdated airkey.stl level (still not finished).
2006-07-08 Matthias Braunnew slope test level from branch
2006-07-08 Matthias Braunnew slope test level from branch
2006-07-08 Arvid NorlanderUpdated airkey.stl level (still not finished).
2006-07-08 Marek Moeckelmore work on the level
2006-07-08 Arvid NorlanderMade a new air key level, still not finished. Editor...
2006-07-08 Wolfgang BeckerDetour extended edition.
2006-07-08 Wolfgang BeckerDetour extended edition.
2006-07-07 Arvid NorlanderRemoved timer and fixed some edge tiles and bg tiles...
2006-07-07 Wolfgang BeckerNew level with platforms. Bugfix for village.
2006-07-07 Stephen GroundwaterAdjusted pogonia to look more dangerous.
2006-07-07 Christoph SommerRemoved all spikes from all levels. Decreased difficult...
2006-07-06 Arvid NorlanderCleaned up edge tiles, added extra bg/fg where needed...
2006-07-06 Wolfgang BeckerTestlevel for auto direction
2006-07-06 Stephen GroundwaterUpdating cherrybomb, adding juicebox (blue bomb).
2006-07-05 Arvid NorlanderFixed stalactites in some world1 levels. (Thanks to...
2006-07-05 Wolfgang BeckerFixed ambient sound scripting
2006-07-04 Wolfgang BeckerInvisible Player is now in COLGROUP_DISABLED.
2006-07-04 Arvid NorlanderEditor: Made Direction into en enum in SimpleDirObject.
2006-07-04 Stephen GroundwaterRemoved unused hatch files.
2006-07-04 Arvid NorlanderFixed most incorrect edge tiles and some background...
2006-07-04 Stephen GroundwaterChanged MrBomb to a CherryBomb. Added Particles to...
2006-07-04 Arvid NorlanderUpdated Swedish translations a bit
2006-07-04 Ingo Ruhnke- added color ligts
2006-07-03 Marek Moeckeladjusted doors in dfk-level2
2006-07-03 Marek Moeckelmore level work
2006-07-03 Ingo Ruhnke- some small adjustments to the lighting
2006-07-03 Ingo Ruhnke- added sprite rotation
2006-07-03 Stephen GroundwaterChanging the firefly reset images to a reset torch.
2006-07-03 Wolfgang BeckerFixed MrTree. He uses activate() to change direction...
2006-07-03 Wolfgang BeckerSupport for initial direction "left"|"right"|"auto...
2006-07-02 Marek Moeckelmore work on the "Eyes Of Nolok"
2006-07-02 Wolfgang BeckerSet launchdirection ie. the initial direction of badguy...
2006-07-02 Marek Moeckel+added outline of dfk-level2: The Eyes Of Nolok
2006-06-30 Wolfgang BeckerAmbient sound loops again, Part II
2006-06-30 Arvid NorlanderFixed some bonus2 levels, they are now fully playable
2006-06-30 Arvid NorlanderChanged two levels to new fortress music
2006-06-29 Wolfgang BeckerAmbient sound loops again.
2006-06-29 Wolfgang BeckerVillage level: Faster elevator, show switch's effect...
2006-06-29 Arvid NorlanderCleaned up data/levels/world2/level5.stl
2006-06-28 Christoph SommerAdded backflip action (no gfx yet) /
2006-06-28 Wolfgang BeckerScripted objects now support 'set_solid(bool solid...
2006-06-28 Matthias Brauntranslation of test levels is totally pointless
2006-06-28 Matthias Braunnew more usefull slope test level
2006-06-28 Arvid NorlanderFixed edge tiles, bg and other small issues in data...
2006-06-28 Wolfgang BeckerFixed intro. Fade out worldmaps when sailing to other...
2006-06-27 Wolfgang BeckerVillage level: Move camera to show the button if necessary.
2006-06-27 Christoph SommerMade Wind scriptable
2006-06-27 Wolfgang BeckerVisit to Nolok's sawmill is now mandatory.
2006-06-27 Wolfgang BeckerNew forrest level.
2006-06-27 Christoph SommerBrushed up level
2006-06-27 Stephen GroundwaterWorld2 map cleanup. Working on layers to make the castl...
2006-06-26 Wolfgang BeckerAnother forrest level.
2006-06-26 Arvid NorlanderFixed (all?) bonus2 levels
2006-06-26 Christoph SommerRemoved debug doors from "Bonus Level" /
2006-06-26 Arvid NorlanderFixed two other bonus2 levels... I hope there are noone...
2006-06-26 Arvid NorlanderFixed some broken bonus2 levels (again...)
2006-06-26 Arvid NorlanderFixed wrong path for music in data/levels/world2/level1.stl
2006-06-26 Stephen GroundwaterWork done to world2 castle map, creating a layer so...
2006-06-25 Wolfgang BeckerFixed wind (again)
2006-06-25 Wolfgang BeckerChanged wind. Fixed some trees.
2006-06-25 Christoph SommerInverted Wind y-speed in levels
2006-06-25 Wolfgang Beckerinclude branch image, make new branch unisolid
2006-06-25 Wolfgang BeckerUniversal branch.
2006-06-25 Christoph SommerChanged "Two Tiny Towers" to use "Dark Forest Keep...
2006-06-25 Arvid NorlanderFixed some levels to use "mirrored pipe" tiles
2006-06-25 Arvid NorlanderAdded back tree in data/levels/bonus2/level19.stl
2006-06-25 Wolfgang Beckermore "Follow The Money" hints
2006-06-25 Wolfgang BeckerFixed some branches.
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