Rudimentary approach at water splash effect for badguys
[supertux.git] / data /
2013-10-26 LMHNew sounds: cracking, icecrash, pop, and sizzle.
2013-10-26 LMHRecast 'Arctic Ruins' in icebridge and antarctic water...
2013-10-26 LMHRemoved annoying white line that appeared on big Tux...
2013-10-26 LMHTouched up antarctic water tiles
2013-10-26 LMHBadguy and graphic upgrades to level 'The Shattered...
2013-10-26 LMHAdded a warning message alerting that a badguy included...
2013-10-26 LMHParallax background and badguy tweaks to level 'The...
2013-10-26 LMHParallax background to 'A Mysterious House of Ice'
2013-10-26 LMHAdded parallax background and made tweaks to 'A Path...
2013-10-26 CT. da'Bombhalf fix for bug 622
2013-10-26 LMHRecast the end of the cave sequence in darksnow2 tiles
2013-10-26 LMHReplaced holes with spikes and removed useless badguys...
2013-10-26 LMHHaywire makes noise when enraged
2013-10-26 LMHAdded some space back to a couple of tilegroups so...
2013-10-26 LMHMade the secret area in 'Entrance to the Cave' a bit...
2013-10-26 LMHRecast 'Living in a Fridge' in the darksnow2 tileset...
2013-10-26 LMHMore recoloring of editor icons
2013-10-26 LMHMoved a bouncing snowball in 'Under the Ice' so that...
2013-10-26 LMHRecolored secret area editor icon to match area color...
2013-10-26 LMHAdded ability to define a 'target time' for levels...
2013-10-26 LMHAdded a secondary coin sound to distinguish between...
2013-10-26 Tobias MarkusRecompressing newly added files
2013-10-26 LMHWorldmap now supports an additional level sprite action...
2013-10-26 LMHImproved death mechanics of livefire
2013-10-26 LMHAdded level to Incubator Island: 'Primed for Action'
2013-10-26 LMHUsing a reset point no longer marks statistics as invalid.
2013-10-26 LMHAdded ice-slick tiles that can be used to make various...
2013-10-26 LMHSpikes for all directions
2013-10-26 LMHConcept art for LiveFire
2013-10-26 LMHCleaned up some junk in bonus_block.
2013-10-26 Tobias MarkusFix credits font size for Marcin Kocur
2013-10-26 LMHAppearance of vertical movement to owl graphics
2013-10-26 LMHMade the eyes of owl more owl-like
2013-10-26 LMHAdded some contrast, blended colors, and added texture...
2013-10-22 Benjamin LeducDevanagari upgrade
2013-10-22 Benjamin LeducDevanagari upgrade
2013-10-21 Benjamin LeducLanguage update
2013-10-13 Benjamin LeducTranslation updates
2013-10-13 Tobias MarkusCredits fix
2013-10-13 Benjamin LeducTranslation updates
2013-10-13 Benjamin LeducBelarusian translation and font
2013-10-13 Tobias MarkusRevert "Belarusian translation and font" due to startup...
2013-10-13 Benjamin LeducBelarusian translation and font
2013-10-09 Benjamin Leducdevanagari font basic support
2013-10-08 Benjamin Leducforgoten files for greek support
2013-10-08 Benjamin Leductranslation update and addition
2013-10-08 Benjamin Leducaddition of greek font
2013-10-02 LMHMore options for narrow snow tiles, bug# 1029.
2013-09-25 LMHFixed a background flaw in 'The Escape'
2013-09-22 Wolfgang BeckerWhen creating a brick object to handle tiles with attri...
2013-09-21 Benjamin LeducMerge branch 'master' of https://code.google.com/p...
2013-09-20 Benjamin LeducUpdated translations
2013-09-17 LMHNew sounds: cracking, icecrash, pop, and sizzle.
2013-09-15 LMHRecast 'Arctic Ruins' in icebridge and antarctic water...
2013-09-15 LMHRemoved annoying white line that appeared on big Tux...
2013-09-15 LMHTouched up antarctic water tiles
2013-09-15 LMHBadguy and graphic upgrades to level 'The Shattered...
2013-09-15 LMHAdded a warning message alerting that a badguy included...
2013-09-15 LMHParallax background and badguy tweaks to level 'The...
2013-09-14 LMHParallax background to 'A Mysterious House of Ice'
2013-09-14 LMHAdded parallax background and made tweaks to 'A Path...
2013-09-12 CT. da'Bombhalf fix for bug 622
2013-09-10 LMHRecast the end of the cave sequence in darksnow2 tiles
2013-09-10 LMHReplaced holes with spikes and removed useless badguys...
2013-09-10 LMHHaywire makes noise when enraged
2013-09-10 LMHAdded some space back to a couple of tilegroups so...
2013-09-08 LMHMade the secret area in 'Entrance to the Cave' a bit...
2013-09-07 LMHRecast 'Living in a Fridge' in the darksnow2 tileset...
2013-09-07 LMHMore recoloring of editor icons
2013-09-07 LMHMoved a bouncing snowball in 'Under the Ice' so that...
2013-09-07 LMHRecolored secret area editor icon to match area color...
2013-09-06 LMHAdded ability to define a 'target time' for levels...
2013-09-03 LMHAdded a secondary coin sound to distinguish between...
2013-09-03 Tobias MarkusRecompressing newly added files
2013-09-03 LMHWorldmap now supports an additional level sprite action...
2013-09-02 LMHImproved death mechanics of livefire
2013-09-02 LMHAdded level to Incubator Island: 'Primed for Action'
2013-09-02 LMHUsing a reset point no longer marks statistics as invalid.
2013-08-28 LMHAdded ice-slick tiles that can be used to make various...
2013-08-27 LMHSpikes for all directions
2013-08-27 LMHConcept art for LiveFire
2013-08-26 LMHCleaned up some junk in bonus_block.
2013-08-23 Tobias MarkusFix credits font size for Marcin Kocur
2013-08-22 LMHAppearance of vertical movement to owl graphics
2013-08-22 LMHMade the eyes of owl more owl-like
2013-08-22 LMHAdded some contrast, blended colors, and added texture...
2013-08-21 LMHRemoved level 'The Mountain Pass' introduced climbing...
2013-08-21 CT. da'BombImproved owl graphics
2013-08-17 Tobias MarkusRecompress PNG images to save space, load time. Bug...
2013-08-17 LMHReplaced flames with iceflames in 'You Have 1 Minute...
2013-08-17 LMHNew elements and tweaks to world 1 levels prior to...
2013-08-14 LMHNew level: 'The Mountain Pass' designed to introduce...
2013-08-12 LMHRemoved intro/extro.txt from world1 since they are...
2013-08-12 LMHAdded diagonal pole tiles
2013-08-10 LMHCredit where credit is due for French Translation.
2013-08-10 LMHRemade darksnow concave and slope tiles
2013-08-08 teratux.mailAdded slopes and concave tiles for darksnow
2013-08-08 LMHFilled out darksnow tileset some
2013-08-08 LMHImproved tileability of snow/unisolid2 tiles
2013-08-08 LMHFixed coloring of snow celing slopes and reorganized...
next