Change version to 0.3.3 as agreed upon in IRC.
[supertux.git] / data /
2010-02-22 Ingo RuhnkeAdded some code for a very basic snowman
2010-02-22 Ingo RuhnkeSnowman walk animation
2010-02-22 Florian Forstertest/crystalcave.stl: Added name for the level.
2010-02-21 Mathnerd314Use decal for forest worldmap.
2010-02-21 Ingo RuhnkeAnother experimental tileset
2010-02-21 Ingo RuhnkeUpdated tiles.strf
2010-02-21 Florian ForsterLevel 1-20 "End of the Tunnel": Resize level to height...
2010-02-21 Florian ForsterLevel 1-19 "Miyamoto Monument": Resize level to height...
2010-02-21 Florian ForsterLevel 1-18 "Ice in the Hole": Resize level to height...
2010-02-21 Florian ForsterLevel 1-16 "Living in a Fridge": Resize level to height...
2010-02-21 Florian ForsterLevel 1-25 "Arctic Ruins": Resize level to height 25...
2010-02-21 Florian ForsterLevel 1-23 "The Escape": Resize level to height 25...
2010-02-21 Florian ForsterLevel 1-22 "A Mysterious House of Ice": Resize level...
2010-02-21 Florian ForsterLevel 1-09 "Grumbels Sense of Snow": Resize level to...
2010-02-21 Florian ForsterLevel 1-07 "Oh No More Snowballs": Resize level to...
2010-02-21 Florian ForsterLevel 1-06 "The Frosted Fields": Resize level to height...
2010-02-21 Ingo RuhnkeMore crystal cave tiles
2010-02-21 Florian ForsterLevel 1-05 "The Somewhat Smaller Bath": Resize level...
2010-02-21 Ingo RuhnkeMore crystal cave tiles
2010-02-21 Florian ForsterLevel 1-04 "Tobgle Road": Resize level to height 25...
2010-02-21 Florian ForsterLevel 1-02 "The Journey Begins": Resize level to height...
2010-02-21 Ingo RuhnkeAdded crystal cave tiles, not very useful at this point
2010-02-21 Florian ForsterLevel 1-03 "Via Nostalgica": Resize level to height...
2010-02-21 Florian ForsterLevel 1-21 "A Path in the Clouds": Resize level to...
2010-02-21 Ingo RuhnkeRemoved some confusing tiles at the end of the level
2010-02-21 Ingo RuhnkeAddded some basic decal
2010-02-21 Florian ForsterLevel 1-17 "Or is it just me": Resize level to height...
2010-02-21 Florian ForsterLevel 1-26 "The Castle of Nolok": Resize level to heigh...
2010-02-21 Florian ForsterLevel 1-24 "The Shattered Bridge": Resize level to...
2010-02-21 Ingo RuhnkeFixes issues in tilespec
2010-02-21 Florian ForsterLevel 1-15 "Under the Ice": Resize level to height...
2010-02-21 Florian ForsterLevel 1-14 "Entrance to the Cave": Resize level to...
2010-02-21 Florian ForsterLevel 1-12 "Into the Stars": Resize level to height...
2010-02-21 Florian ForsterLevel 1-11 "Night Chill": Resize level to height 25...
2010-02-21 Florian ForsterLevel 1-09 "Grumbels Sense of Snow": Remove auxiliary...
2010-02-21 Florian ForsterLevel 1-08 "Stone Cold": Resize level to height 25...
2010-02-21 Florian ForsterLevel 1-03 "Via Nostalgica": Create unisolid platform...
2010-02-21 Florian ForsterLevel 1-13 "Above the Arctic Skies": Remove auxiliary...
2010-02-21 Florian Forsterdata/images/tiles.strf: Added slope data for the nightc...
2010-02-21 Florian ForsterNightCave test level: Added level name.
2010-02-20 Ingo RuhnkeAdded some more slopes for nightcave
2010-02-20 Ingo RuhnkeAdded some basic slopes and a test level for nightcave
2010-02-20 Ingo RuhnkeAdded some new tiles (unfinished work in progress)
2010-02-17 Ingo RuhnkeMinor cleanup
2010-02-15 Matt McCutchenAdjust music definition files.
2010-02-15 Mathnerd314Replace data README with AUTHORS file. (based heavily...
2010-02-13 Wolfgang BeckerNot everything is dual licensed. See [DataFiles] and...
2010-02-13 Wolfgang BeckerSlope is essential for badguys to reach Tux when he...
2010-02-13 Mathnerd314Align stalactites more precisely in Yeti level.
2010-02-13 Mathnerd314Some Yeti boss work. Yes, you *can* beat it as small...
2010-02-12 Florian Forster{,data/}README: Document license of data files.
2010-02-11 Florian ForsterLevel 1-23 "The Escape": Use "ice" background add uniso...
2010-02-11 Florian ForsterLevel 1-13 "Above the Arctic Skies": Fix unreasonable...
2010-02-11 Florian ForsterBug 568: Level 2-builder "Tux the Builder": Remove...
2010-02-11 Florian ForsterBug 568: Level 2-"Crumbling Path": Remove "ugly" slope...
2010-02-11 Florian ForsterBug 568: Level 2-leaves "Walking Leaves": Remove "ugly...
2010-02-11 Florian ForsterBug 576: Level 1-22 "A Mysterious House of Ice": Use...
2010-02-09 Florian ForsterLevel 1-21 "A Path in the Clouds": Make edges between...
2010-02-09 Florian ForsterBug 570: Level 1-07 "Oh no! More Snowballs!": Add fadin...
2010-02-09 Florian ForsterBug 570: Level 1-06 "The Frosted Fields": Add fading...
2010-02-09 Florian ForsterBug 570: Level 1-04 "Tobgle Road": Add fading secret...
2010-01-28 Mathnerd314Fix spawnpoint in "Down the rabbit hole"
2010-01-25 Mathnerd314Use supertux2 on Windows, zeekling squish animation...
2010-01-24 Mathnerd314Tile fixes.
2010-01-20 Mathnerd314Bugs 454 (ice attribute) + 553 (Knee-deep in the Depth...
2010-01-20 Mathnerd314Remove bonus-grow.png and make lava tiles hurt.
2010-01-19 Mathnerd314Updated editor images from Some_Person/bug 481
2010-01-18 Mathnerd314Turkish translation from meczup
2010-01-18 Mathnerd314Doors can run scripts now.
2010-01-17 Mathnerd314Replace igel with snail in dan_morial.stl + small nit...
2010-01-01 Arvid NorlanderMinor cosmetic fixes: data/levels/world2/christoph3.stl
2010-01-01 Arvid NorlanderFix door position in data/levels/world2/dfk-level3...
2010-01-01 Arvid NorlanderMake data/levels/world2/castle.stl completable (used...
2010-01-01 Arvid NorlanderFix up broken tiles in christoph5 somewhat. It now...
2010-01-01 Arvid NorlanderFix some visible feets due to missing tiles in fg near...
2010-01-01 Arvid NorlanderSmall cosmetic fixes to world2/level1.stl (hardly reall...
2010-01-01 Mathnerd314Make it build with -DCOMPILE_AMALGATION=ON. Still not...
2009-12-31 Arvid NorlanderFix broken dart traps in "Little Venice"
2009-12-31 Arvid NorlanderAdd some tiles in the FG layer in light+magic to preven...
2009-12-31 Arvid NorlanderUpdate Swedish translations for world1 and world2.
2009-12-31 Arvid NorlanderUpdate Swedish translation.
2009-12-28 Mathnerd314include fixes from ohnobinki, video_systems.cpp should...
2009-12-25 Mathnerd314Thunderstorm sounds (from Auria and Some_Person)
2009-12-24 Mathnerd314Change anim_fps to fps in snail (fixes sprite; frames...
2009-12-24 Mathnerd314- sounds are on both channels
2009-12-23 Mathnerd314Some more sounds from Some_Person
2009-12-23 Mathnerd314Stuff from Some_Person.
2009-12-16 Wolfgang Beckertypo
2009-12-07 Ingo RuhnkeRemoved Unicode byte-order mark, which confuses the...
2009-12-01 Ingo RuhnkeUpdated background images for proper alignment usage
2009-12-01 Ingo RuhnkeMake use of alignment for resolution independent parall...
2009-11-28 Ingo RuhnkeAdded support for scrolling backgrounds
2009-11-28 Ingo RuhnkeAdded more backgrounds
2009-11-28 Ingo RuhnkeAdded backgrounds
2009-11-28 Ingo RuhnkeReplaced tiles and enlarged level
2009-11-28 Ingo RuhnkeExperimenting with new background
2009-11-27 Ingo RuhnkeEnlarged the level to 40 tiles height
2009-11-26 Mathnerd314* Fix main.cpp again
2009-11-25 Mathnerd314* Make it compile again
2009-11-22 Tim GoyaLouder versions of airship remix and battle theme,...
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