Applied Enrico's fps regulating patch
[supertux.git] / data /
2005-04-07 Marek Moeckelgave the Yeti hitpoints and Matze's angry roar :)
2005-04-06 Matthias BraunTry of a yeti roar
2005-04-06 Matthias BraunStarted some work on the yeti boss
2005-04-06 Matthias Braunpreliminary yeti image
2005-04-06 Marek Moeckelmore work on forest level
2005-04-06 Marek Moeckeldispenser can drop PoisonIvy
2005-04-05 Marek Moeckeldispenser can now drop random badguys
2005-04-05 Ryan FlegelAdded Catalan translation by Antoni Villalonga (aka...
2005-04-04 Marek Moeckelremoved fast songs from repository
2005-04-04 Marek Moeckeladded MrRocket badguy and added him to the Dispenser.
2005-04-03 Matthias Braunhad more changes lying around here
2005-04-03 Matthias Braunnew editor image for gradients
2005-04-03 Marek Moeckeltux doesn't die on the menu anymore
2005-04-03 Marek Moeckelupdated menu level (not yet finished); tux walks throug...
2005-04-01 Marek Moeckeladded new version of the supertux theme
2005-04-01 Matthias Braunsome updates to testlevels to test my flexlay changes
2005-04-01 Matthias Braun-Apply door fix to hatch as well (evil code duplication...
2005-04-01 Matthias Braun-Worldmap cleanups (use DrawingContext transformstack)
2005-04-01 Stephen Groundwaterdid not mean to mess with this file, but now the new...
2005-04-01 Stephen Groundwatercreated interior arctis level for testing (possible...
2005-04-01 Stephen Groundwateradded hatch sprite
2005-03-31 Stephen Groundwatermoved hatch door to shared for testing
2005-03-31 Stephen Groundwaterfixed missing bottom/ pixels
2005-03-30 Ryan FlegelFixed case on file. Please try to keep things lowercase...
2005-03-30 Stephen Groundwateradded dark arctis interior backgroung 800x600
2005-03-30 Matthias Braunfixed door sprite after shrinking it...
2005-03-30 Matthias Braunnew editor image for infoblock
2005-03-30 Matthias Braunsome new editor images
2005-03-30 Matthias Braun-Some cleanups in text scrolling code
2005-03-30 Matthias Braunadded unstable_tile object
2005-03-30 Matthias Braunadded a bell object which is a new better way to do...
2005-03-26 Matthias BraunTODO update, fix tux doesn't stop at igloo anymore
2005-03-25 Matthias BraunHad a bit of time today and worked on supertux:
2005-03-16 Marek Moeckeladded rain particle system, check it out in verticalfor...
2005-03-13 Marek Moeckelaccidentally removed some images that were still used
2005-03-13 Marek Moeckelmoved old and not-yet-used images to contrib directory
2005-03-13 Marek Moeckelremoved old image files from the data directory, will...
2005-03-13 Marek Moeckelmoved unused music to contrib directory
2005-03-09 Marek Moeckeladded remastered forest2 music (the piano version)...
2005-01-30 Benjamin P. JungJust read in the SuperTux WIKI that there is a need...
2005-01-16 Marek Moeckelset (hidden) flag on tiles that should not appear in...
2005-01-16 Marek Moeckelrenamed easteregg.png to something a little less obvious :)
2005-01-16 Marek MoeckelEaster Egg Demo Level:
2005-01-02 Marek Moeckeladded a fog image for use as a foreground layer
2005-01-02 Marek Moeckeladded PoisonIvy badguy contributed by Stephen Groundwater
2004-12-30 Matthias Braunadded settras MrTree
2004-12-30 Marek Moeckelbadguys can now have multiple hitpoints (default is 1)
2004-12-29 Matthias Braunoopsy accidently removed invisibleblock in my last...
2004-12-28 Marek Moeckeladded an attempt to design a "buttstomp-amplifier"...
2004-12-20 Matthias Braunimplemented a new object factory mechanism which is...
2004-12-20 Marek Moeckelfinished(?) boss music
2004-12-20 Marek Moeckelsmall music fix
2004-12-20 Marek Moeckeladded work-in-progress boss battle music
2004-12-19 Matthias Braun-german translation updates
2004-12-10 Matthias Brauninstall po files as well
2004-12-10 Matthias BraunNew Norwegian Translation
2004-12-06 Matthias Braunfix
2004-12-06 Matthias Braun-Fix bugs where resources from source directory weren...
2004-12-06 Marek Moeckelremoved unused music from the repository
2004-12-05 Matthias Braunadded/updated some .cvsignores
2004-12-05 Matthias Braunforgot to add new files
2004-12-05 Matthias Braun-Incorporated Marcin Ko��cielnicki patch that reintrodu...
2004-12-02 Matthias Braunsmall translation update
2004-12-02 Matthias Braunsmall translation update
2004-12-02 Matthias Braunsmall translation update
2004-12-02 Matthias BraunMade lispfiles translatable. This time the translations...
2004-12-02 Matthias Braunchanged worldmap to be stored inside the same directory...
2004-12-01 Ingo Ruhnke- graphics for secret area and stuff, are used in flexlay
2004-11-29 Matthias Braunconvert autoscoll test map to level format 2
2004-11-29 Matthias BraunTODO update
2004-11-28 Ingo Ruhnkeadded paralax snow group
2004-11-28 Matthias Braunrestore old tilesets
2004-11-28 Matthias Braunmove over rewritten lispreader from tuxkart (with addit...
2004-11-28 Ingo Ruhnke- readded paralax tiles, not so sure why they disappear...
2004-11-27 Marek Moeckelpatch contributed by markos_64:
2004-11-25 Matthias Braunsimple testlevel to test slopes , and different tile...
2004-11-25 Marek Moeckel...and adding them again, ordered and cleaned
2004-11-25 Marek Moeckelremoving test levels...
2004-11-25 Matthias Braunadded some more non-45 degree triangle modes
2004-11-25 Marek Moeckelupdated dispenser -- can summon mriceblock, snowball...
2004-11-25 Marek Moeckelnolok dies properly now :)
2004-11-25 Marek Moeckelfixed a couple of nolok's minor bugs
2004-11-25 Marek Moeckeladded (temporary) dispenser sprites
2004-11-25 Marek Moeckeladded badguy Nolok_01, as he may appear as the boss...
2004-11-25 Matthias Brauncvsignore updates and forgot all the time to add data...
2004-11-25 Matthias Braunimplement spikes as objects and remove automake system
2004-11-24 Ingo Ruhnkeadded some missing tiles
2004-11-24 Marek Moeckeldispenser can now launch snowballs and bouncingsnowballs
2004-11-24 Marek Moeckelmade badguy dispenser cycle configurable in level file
2004-11-24 Marek Moeckeladded simple enemy dispenser (can only dispense bouncin...
2004-11-24 Matthias Braunfurhter improve collision detection by reintroducing...
2004-11-24 Ingo Ruhnkereordered a few tilegroups
2004-11-23 Marek Moeckelupdated forest1 level in test folder
2004-11-23 Marek Moeckelmade secret area trigger work
2004-11-23 Matthias BraunGoodbye gettext, Welcome TinyGetText
2004-11-23 Marek Moeckeladded trigger to display (and later count) secret areas
2004-11-23 Matthias Braunadd a dist target to jam
2004-11-23 Ingo Ruhnke- some more new tiles introduced
2004-11-23 Matthias Braunadded jam build system, please try it out - the advanta...
2004-11-23 Matthias Braunwe only want localisation for mesages (otherwise parsin...
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