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Fixed mixup in the config reading that caused keyboard to reset, also use reference...
[supertux.git]
/
src
/
badguy
/
angrystone.cpp
2014-08-12
Ingo Ruhnke
Removed trailing whitespace from all *.?pp files
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2014-01-24
Tobias Markus
Don't count angrystone in level stats
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2013-12-09
Tobias Markus
Don't count angrystone in level stats
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2009-12-29
Mathnerd314
* Revert breaking changes from last revision
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2009-11-27
Ingo Ruhnke
Changed ObjectFactory code so that it works properly...
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2009-11-17
Ingo Ruhnke
Merged changes from branches/supertux-milestone2-grumbe...
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2009-06-14
Mathnerd314
Random stuff that I should have committed ages ago.
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2009-05-03
Mathnerd314
* Use overloading in Lisp and Writer
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2008-06-12
Ryan Flegel
Getting rid of nasty tabs
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2008-02-03
Christoph Sommer
Make Badguy activation dependent of Player position...
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2008-01-05
Christoph Sommer
New email address
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2007-01-02
Wolfgang Becker
Sorry, was too early for that patch.
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2007-01-02
Wolfgang Becker
[ Patch #1793 ] Turn physic into POD
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-07-09
Matthias Braun
merged new collision detection branch back into mainline
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2006-06-25
Christoph Sommer
Switched y coordinate of Physics class to be like all...
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2006-05-13
Christoph Sommer
Badguys now inherit from MovingSprite
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2006-04-30
Christoph Sommer
Badguys read hitbox from .sprite file
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-03-19
Christoph Sommer
Badguys rely on new (dummy-)function get_nearest_player. /
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2006-03-08
Christoph Sommer
Moved powerups to separate .sprite files
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2006-03-03
Christoph Sommer
angrystone is now invulnerable
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2006-03-03
Matthias Braun
fix warning
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2006-03-03
Stephen Groundwater
adding Christoph's badguy code for Grumbel's AngryStone
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