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Owl: Drop "Bombfishes" by default.
[supertux.git]
/
src
/
badguy
/
igel.cpp
2009-12-29
Mathnerd314
* Revert breaking changes from last revision
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2009-12-06
Ingo Ruhnke
Renamed Rect to Rectf
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2009-11-27
Ingo Ruhnke
Changed ObjectFactory code so that it works properly...
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2009-11-17
Ingo Ruhnke
Merged changes from branches/supertux-milestone2-grumbe...
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2009-06-14
Mathnerd314
Random stuff that I should have committed ages ago.
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2008-02-03
Christoph Sommer
Make Badguy activation dependent of Player position...
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2006-11-04
Christoph Sommer
Badguys squish badguys.
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2006-08-16
Christoph Sommer
Ice bullets ricochet again. Also made Igel ignore ice...
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-07-12
Christoph Sommer
Two more "WalkingBadguy"s
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2006-07-12
Wolfgang Becker
No more shooting Igel from behind.
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2006-07-10
Christoph Sommer
Stay-on-platform Badguys no longer go crazy when fallin...
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2006-07-09
Matthias Braun
merged new collision detection branch back into mainline
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2006-07-05
Christoph Sommer
Fixed problems with Rockets and Cannons sometimes rever...
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2006-05-13
Christoph Sommer
Badguys now inherit from MovingSprite
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2006-05-04
Christoph Sommer
New Badguy "Igel"
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