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Updated addon repository URL and improved debug output on download
[supertux.git]
/
src
/
badguy
/ mrbomb.cpp
2014-10-01
Ingo Ruhnke
Merge branch 'feature/smart-ptr'
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2014-10-01
Ingo Ruhnke
Replaced Ref and RefCounter with std::shared_ptr<>
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2014-08-17
Ingo Ruhnke
Merge branch 'feature/init-cleanup'
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2014-08-17
Ingo Ruhnke
Turned a lot of other global objects into Currentons
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2014-08-17
Ingo Ruhnke
Made code -Wshadow clean, missed a bunch of issues...
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2014-08-03
Ingo Ruhnke
Merge branch 'feature/sdl2'
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2014-06-14
LMH
Powerup: Iceflower improvements
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2010-01-19
Mathnerd314
MrBomb, MrIceBlock, and Snail now die on invincibility...
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2009-11-27
Ingo Ruhnke
Changed ObjectFactory code so that it works properly...
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2009-11-18
Ingo Ruhnke
Replaced more lisp::Lisp/lisp::Writer with Reader/Writer
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2009-11-17
Ingo Ruhnke
Merged changes from branches/supertux-milestone2-grumbe...
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2009-11-14
Mathnerd314
Use run_dead_script wherever possible and make kill_...
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2009-06-14
Mathnerd314
Random stuff that I should have committed ages ago.
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2008-06-12
Ryan Flegel
Getting rid of nasty tabs
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2008-06-09
Ryan Flegel
#303: Typo fixes from mathnerd314
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2008-05-22
Ingo Ruhnke
Rolled back bomb to old behaviour, some bomb gfx tuning
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2008-05-13
Christoph Sommer
MrBomb keeps walking while ticking
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2008-02-03
Christoph Sommer
Make Badguy activation dependent of Player position...
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2007-07-12
Ondřej Hošek
* Added English as a static entry into the language...
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2007-06-13
Christoph Sommer
Added new "Explosion" object
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2007-02-05
Tim Goya
DirtY iCE's patch for dead scripting and bomb badguy...
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2006-11-04
Christoph Sommer
Badguys squish badguys.
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2006-08-16
Christoph Sommer
Committed gnomino's iceflower patch. Also added placeho...
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2006-07-22
Stephen Groundwater
putting mr.bomb back a version.
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-07-11
Stephen Groundwater
Added a bottom and top section to grumbel's blue mounta...
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2006-07-10
Christoph Sommer
Testing new base class "WalkingBadguy"
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2006-07-10
Christoph Sommer
Stay-on-platform Badguys no longer go crazy when fallin...
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2006-07-09
Wolfgang Becker
Mr Bomb turns arround again when colliding with other...
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2006-07-09
Matthias Braun
merged new collision detection branch back into mainline
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2006-07-06
Wolfgang Becker
no more flying mr bomb
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2006-07-06
Wolfgang Becker
Mr. Bomb now supports custom sprites.
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2006-07-05
Christoph Sommer
Fixed problems with Rockets and Cannons sometimes rever...
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2006-07-04
Stephen Groundwater
Changed MrBomb to a CherryBomb. Added Particles to...
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2006-07-03
Wolfgang Becker
Support for initial direction "left"|"right"|"auto...
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2006-05-13
Christoph Sommer
Badguys now inherit from MovingSprite
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2006-04-30
Christoph Sommer
Badguys read hitbox from .sprite file
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2006-04-27
Ryan Flegel
Reverted MrBomb kill behaviour
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2006-04-26
Ryan Flegel
Cause MrBomb to be instantly killed by invincibility...
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2006-04-24
Ryan Flegel
Replaced may_fall_off_platform() with might_fall()
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2006-04-19
Christoph Sommer
Hardcoded stay-on-platform behaviour as follows: Mr...
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-01-15
Ondřej Hošek
* Implemented a way to modify extro parameters as a...
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2005-12-28
Matthias Braun
normalize paths for images so that you can use .. in...
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-05-01
Matthias Braun
-Started to move stuff from library back to main game
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2005-04-04
Matthias Braun
moved over some changes from cvs
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2004-12-20
Matthias Braun
implemented a new object factory mechanism which is...
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2004-12-02
Matthias Braun
changed worldmap to be stored inside the same directory...
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2004-12-01
Matthias Braun
incorporated another patch from Ondra Hosek which fixes...
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2004-11-29
Matthias Braun
make badguys bounce of each other again, make bombs...
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2004-11-28
Matthias Braun
move over rewritten lispreader from tuxkart (with addit...
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2004-11-25
Marek Moeckel
updated dispenser -- can summon mriceblock, snowball...
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2004-11-25
Matthias Braun
implement spikes as objects and remove automake system
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2004-11-24
Marek Moeckel
dispenser can now launch snowballs and bouncingsnowballs
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2004-11-24
Marek Moeckel
added simple enemy dispenser (can only dispense bouncin...
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2004-11-23
Matthias Braun
added jam build system, please try it out - the advanta...
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2004-11-20
Matthias Braun
The BIG COMMIT(tm)
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