Added torch code
[supertux.git] / src / badguy / snail.hpp
2014-08-03 Ingo RuhnkeMerge branch 'feature/sdl2'
2014-06-14 LMHPowerup: Iceflower improvements
2010-01-25 Mathnerd314MrIceBlock stops after bouncing a lot.
2009-12-24 Mathnerd314- sounds are on both channels
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2008-02-03 Christoph SommerMake Badguy activation dependent of Player position...
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2006-11-04 Christoph SommerBadguys squish badguys.
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-12 Wolfgang BeckerBonusblock and Bricks now break themself when hit by...
2006-07-10 Christoph SommerFixed MrTree floating in the air when squished /
2006-07-10 Wolfgang BeckerTree, snail: only turn around when hit from front.
2006-07-09 Wolfgang BeckerMade Snail and Mr.Tree change direction only once per...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-05 Christoph SommerFixed problems with Rockets and Cannons sometimes rever...
2006-07-03 Wolfgang BeckerSupport for initial direction "left"|"right"|"auto...
2006-05-13 Christoph SommerBadguys now inherit from MovingSprite
2006-05-11 Christoph SommerFirst attempts at making BadGuys cloneable
2006-04-27 Christoph SommerTried enabling keyword substitution for $Id$
2006-04-27 Christoph SommerRemoved snowsnail, added snail