a few new tiles to fix issues and satisfy the Rwalltile replacement
[supertux.git] / src / badguy / willowisp.cpp
2014-08-17 Ingo RuhnkeMerge branch 'feature/init-cleanup'
2014-08-17 Ingo RuhnkeTurned a lot of other global objects into Currentons
2014-08-17 Ingo RuhnkeMade code -Wshadow clean, missed a bunch of issues...
2014-08-12 Ingo RuhnkeUse std::unique_ptr<> throughout the audio system
2014-08-12 Ingo RuhnkeRemoved trailing whitespace from all *.?pp files
2014-08-03 Ingo RuhnkeMerge branch 'feature/sdl2'
2014-02-25 Tobias MarkusMore debug markers before debug statements in willowisp.cpp
2013-07-19 LMHMerge branch 'glow_effects'
2013-04-09 LMHEnhanced Willowisp glow, added Kugelblitz glow
2010-01-01 Mathnerd314Make it build with -DCOMPILE_AMALGATION=ON. Still not...
2009-11-27 Ingo RuhnkeChanged ObjectFactory code so that it works properly...
2009-11-21 Ingo RuhnkeRenamed namespaces to all lowercase
2009-11-18 Ingo RuhnkeReplaced more lisp::Lisp/lisp::Writer with Reader/Writer
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2009-08-30 Wolfgang BeckerPatch by Matt McCutchen to prevent division by zero...
2009-06-14 Mathnerd314Random stuff that I should have committed ages ago.
2008-06-12 Ryan FlegelGetting rid of nasty tabs
2008-02-03 Christoph SommerMake Badguy activation dependent of Player position...
2008-01-06 Christoph Sommerpreload sounds
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-05-27 Matthias Braunmore willo changes
2007-05-27 Matthias Braunremove dead_script_hint, add scripting capabilities...
2007-05-26 Christoph Sommer(Tree)WillOWisps no longer collide with closed lamps.
2007-05-26 Christoph SommerWillOWisp badguys can now be trapped inside empty Lanterns.
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-05-26 Matthias Braun- Remove ManagedSoundSource
2006-05-26 Christoph SommerTrying out new ManagedSoundSource
2006-05-13 Christoph SommerBadguys now inherit from MovingSprite
2006-05-11 Christoph SommerFirst attempts at making BadGuys cloneable
2006-04-30 Christoph SommerBadguys read hitbox from .sprite file
2006-04-25 Christoph SommerMoved some sprites from LAYER_OBJECTS to LAYER_FLOATING...
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-04-12 Matthias Braunfade out console
2006-04-09 Christoph SommerMessaging subsystem rewrite, step I
2006-03-31 Marek Moeckelmade it wav again, but smaller
2006-03-31 Marek Moeckelusing new sound for WillOWisp
2006-03-31 Matthias Braunfix growup, lightmap experiments with willowisp
2006-03-31 Christoph SommerNew Badguy "Will-O-Wisp": eerie light that tracks Tux...