Added torch code
[supertux.git] / src / badguy / zeekling.cpp
2014-08-03 Ingo RuhnkeMerge branch 'feature/sdl2'
2014-06-14 LMHPowerup: Iceflower improvements
2014-01-24 Tobias MarkusDon't resurrect zeekling when colliding after squished
2013-11-05 Tobias MarkusDon't resurrect zeekling when colliding after squished
2010-02-21 Mathnerd314* Split systemRandom into graphicsRandom (particles...
2010-01-25 Mathnerd314Use supertux2 on Windows, zeekling squish animation...
2009-11-27 Ingo RuhnkeChanged ObjectFactory code so that it works properly...
2009-11-17 Ingo RuhnkeMerged changes from branches/supertux-milestone2-grumbe...
2009-06-14 Mathnerd314Random stuff that I should have committed ages ago.
2009-05-03 Mathnerd314* Use overloading in Lisp and Writer
2008-06-12 Ryan FlegelGetting rid of nasty tabs
2008-02-03 Christoph SommerMake Badguy activation dependent of Player position...
2008-01-05 Christoph SommerNew email address
2007-12-16 Tim Goyarestore trunk
2007-12-16 Tim Goyaclean out source
2007-01-02 Wolfgang BeckerSorry, was too early for that patch.
2007-01-02 Wolfgang Becker[ Patch #1793 ] Turn physic into POD
2006-12-28 Christoph SommerMerged back changes from 0.3.x branch
2006-11-04 Christoph SommerBadguys squish badguys.
2006-07-21 Matthias Braunfix cr/lfs and remove trailing whitespaces...
2006-07-09 Matthias Braunmerged new collision detection branch back into mainline
2006-07-05 Christoph SommerFixed problems with Rockets and Cannons sometimes rever...
2006-07-03 Wolfgang BeckerSupport for initial direction "left"|"right"|"auto...
2006-06-25 Christoph SommerSwitched y coordinate of Physics class to be like all...
2006-05-13 Christoph SommerBadguys now inherit from MovingSprite
2006-04-30 Christoph SommerBadguys read hitbox from .sprite file
2006-04-26 Ryan FlegelCommitting RandomGenerator patch from Allen King, with...
2006-04-13 Ondřej HošekMassive copyright update. I'm sorry if I'm crediting...
2006-03-19 Christoph SommerBadguys rely on new (dummy-)function get_nearest_player. /
2006-03-08 Christoph SommerMoved Tux' and Badguys' sprites from sprites.strf to...
2006-03-04 Christoph Sommerexperimental Zeekling mod - swoops down when she spots...
2005-06-26 Matthias Braunrenamed all .h to .hpp
2005-05-21 Marek Moeckeladded a random value to zeekling's speed
2005-05-08 Marek Moeckeladded very basic zeekling code, made him a little smaller