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Fix music not properly fading in again
[supertux.git]
/
src
/
badguy
/
zeekling.cpp
2014-08-03
Ingo Ruhnke
Merge branch 'feature/sdl2'
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2014-06-14
LMH
Powerup: Iceflower improvements
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2014-01-24
Tobias Markus
Don't resurrect zeekling when colliding after squished
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2013-11-05
Tobias Markus
Don't resurrect zeekling when colliding after squished
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2010-02-21
Mathnerd314
* Split systemRandom into graphicsRandom (particles...
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2010-01-25
Mathnerd314
Use supertux2 on Windows, zeekling squish animation...
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2009-11-27
Ingo Ruhnke
Changed ObjectFactory code so that it works properly...
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2009-11-17
Ingo Ruhnke
Merged changes from branches/supertux-milestone2-grumbe...
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2009-06-14
Mathnerd314
Random stuff that I should have committed ages ago.
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2009-05-03
Mathnerd314
* Use overloading in Lisp and Writer
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2008-06-12
Ryan Flegel
Getting rid of nasty tabs
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2008-02-03
Christoph Sommer
Make Badguy activation dependent of Player position...
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2008-01-05
Christoph Sommer
New email address
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2007-12-16
Tim Goya
restore trunk
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2007-12-16
Tim Goya
clean out source
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2007-01-02
Wolfgang Becker
Sorry, was too early for that patch.
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2007-01-02
Wolfgang Becker
[ Patch #1793 ] Turn physic into POD
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2006-12-28
Christoph Sommer
Merged back changes from 0.3.x branch
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2006-11-04
Christoph Sommer
Badguys squish badguys.
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2006-07-21
Matthias Braun
fix cr/lfs and remove trailing whitespaces...
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2006-07-09
Matthias Braun
merged new collision detection branch back into mainline
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2006-07-05
Christoph Sommer
Fixed problems with Rockets and Cannons sometimes rever...
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2006-07-03
Wolfgang Becker
Support for initial direction "left"|"right"|"auto...
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2006-06-25
Christoph Sommer
Switched y coordinate of Physics class to be like all...
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2006-05-13
Christoph Sommer
Badguys now inherit from MovingSprite
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2006-04-30
Christoph Sommer
Badguys read hitbox from .sprite file
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2006-04-26
Ryan Flegel
Committing RandomGenerator patch from Allen King, with...
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2006-04-13
Ondřej Hošek
Massive copyright update. I'm sorry if I'm crediting...
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2006-03-19
Christoph Sommer
Badguys rely on new (dummy-)function get_nearest_player. /
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2006-03-08
Christoph Sommer
Moved Tux' and Badguys' sprites from sprites.strf to...
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2006-03-04
Christoph Sommer
experimental Zeekling mod - swoops down when she spots...
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2005-06-26
Matthias Braun
renamed all .h to .hpp
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2005-05-21
Marek Moeckel
added a random value to zeekling's speed
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2005-05-08
Marek Moeckel
added very basic zeekling code, made him a little smaller
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