little change to improve win32 portability
[supertux.git] / src / level.h
2004-03-27 Ingo Ruhnke- removed dn_tilemap
2004-03-25 Ingo Ruhnke- added alternative (more flexible) way to define badgu...
2004-03-24 Tobias Gläßernew levelformat with multiple layers and and new tilese...
2004-03-23 Ingo Ruhnke- removed unneded typedef's for structs
2004-03-22 Ingo Ruhnkefixed indention to look a bit nicer
2004-03-20 Tobias Gläßernew level-format, many changes to level-related stuff
2004-03-20 Tobias Gläßerchanged to lisp-style
2004-03-19 Ingo Ruhnke- added level starting from command line thingy
2004-03-02 Tobias GläßerImproved buttons. You can create new level-subsets...
2004-02-24 Tobias Gläßermany code-cleanups. merged leveleditor patch from Ricar...
2004-02-18 Tobias Gläßerhuge CVS merge, see ChangeLog for details.
2004-02-02 Tobias Gläßermoved savelevel() code to level.h/c where it belongs...
2004-02-01 Tobias GläßerYet another huge code merge representing the current...
2004-01-20 Tobias Gläßerarrays are dynamic now, fixed bugs, more code cleanups
2004-01-18 Tobias GläßerHuge code merge. This reflects the current status of...
2003-12-31 Tobias Gläßerapplied leveleditor and multiline-drawtext patches...