- fixed level editor crash
[supertux.git] / src / leveleditor.cpp
2004-05-15 Ryan Flegel- fixed level editor crash
2004-05-15 Ricardo CruzCleanup. Also applied the same fix to leveleditor....
2004-05-14 Ricardo CruzFirst try to switch to 800x600.
2004-05-14 Ricardo CruzJust changed hard coded values by definitions. Please...
2004-05-13 Ricardo CruzUp was moving to down and down to up - fixed.
2004-05-13 Ricardo CruzFixed crash.
2004-05-13 Ricardo CruzAdded vertical scrolling for the level editor.
2004-05-12 Ricardo CruzIn case the level has been saved, and no change was...
2004-05-12 Ryan Flegel- fixed enum bug mentioned by Kevin L. Mitchell on...
2004-05-11 Ricardo CruzFirst step for vertical scrolling stop.
2004-05-10 Tobias GläßerLeveleditor closes on SDL_QUIT events now.
2004-05-10 Ricardo CruzDon't display cursor on help.
2004-05-10 Tobias GläßerFixed some TODO-list bugs.
2004-05-10 Tobias Gläßerfixed selection of a game_object in IsObject mode
2004-05-10 Tobias Gläßerfixed visual button bugs.
2004-05-10 Tobias GläßerFixed bkgd_speed. Objects properties can be edited...
2004-05-10 Ricardo CruzTake cursor out of the help screen.
2004-05-09 Tobias Gläßerremoved double shortcuts in leveleditor. updated level...
2004-05-09 Tobias GläßerAdded a static member function to the Surface class...
2004-05-09 Ricardo CruzDon't show selection cursor when help is being displayed.
2004-05-09 Tobias GläßerMinimap works in SDL now and one more crash is fixed.
2004-05-08 Tobias GläßerPrevent "Return to Level Editor" from working, if no...
2004-05-08 Tobias Gläßerminor fix, that makes sure a time_left value is set...
2004-05-08 Tobias Gläßerchange back to to le_world as current world, when we...
2004-05-08 Tobias GläßerMake sure that tiles are loaded before tilegroups are...
2004-05-08 Tobias GläßerFixed some leveleditor-object/badguy issues.
2004-05-07 Tobias GläßerFixed creating level-subset again.
2004-05-07 Tobias Gläßermajor changes to the leveleditor internals, there are...
2004-05-06 Ingo Ruhnke- made supertux g++295 friendly
2004-05-06 Tobias GläßerTileGroups are placed in a set now. BUTTON_WHEELUP...
2004-05-06 Tobias GläßerFixed bug where tiles/objects could be drawn while...
2004-05-05 Tobias Gläßeradded draw_stretched capability to surface* and tile...
2004-05-05 Tobias GläßerFixed Objects drag+drop bug. LevelEditor cursor tuning.
2004-05-05 Tobias GläßerLevelEditor tilegroup/object select by wheelup/wheeldow...
2004-05-05 Ricardo CruzMade leveleditor to start in a specific file when ran as:
2004-05-05 Tobias GläßerAdding Objects works through clicking instead pressing...
2004-05-05 Tobias Gläßera ButtonPanel is able to highlight the last clicked...
2004-05-05 Tobias Gläßerfixed a crash when creating a new levelsubset in the...
2004-05-04 Tobias GläßerLevelEditor bug-fixes, improvements and fine-tuning.
2004-05-03 Tobias Gläßerleveleditor related improvements. Added bkgd_speed.
2004-05-03 Tobias Gläßermore leveleditor related improvements
2004-05-03 Tobias Gläßerleveleditor menu IDisation and little improvements
2004-05-03 Tobias Gläßerleveleditor improvements
2004-05-02 Ingo Ruhnke- -Wall fixing
2004-05-02 Tobias Gläßerleveleditor related improvements
2004-05-02 Matthias Braunfixed that points aren't reset when gameover
2004-04-29 Matthias Braunanother leak fix for the leveleditor
2004-04-29 Matthias Braunfixed some memory leaks in the leveleditor and level...
2004-04-29 Matthias Braunfixed broken leveleditor menus
2004-04-29 Ricardo CruzCreated a simple confirm_dialog. Currently only used...
2004-04-28 Ingo RuhnkeMatzeBs patch for evil cast
2004-04-28 Ingo Ruhnke<MatzeB> my patch fixes another leak in the levelsubset...
2004-04-27 Ingo Ruhnke<MatzeB> -adds a workaround for the disappearing eggs...
2004-04-25 Ingo Ruhnke- moved tux gfx into a struct
2004-04-25 Ingo Ruhnke- moved tux completly to sprites
2004-04-24 Ingo Ruhnke'nother music patch by matzeb
2004-04-24 Ricardo CruzAdded a new concept to the menu, the ID.
2004-04-22 Ingo Ruhnke- changed way badguy removal is handled (ie. with a...
2004-04-20 Ingo Ruhnke- added stay-on-platform into the level fileformat
2004-04-20 Ingo Ruhnke- turned LEFT/RIGHT defines into enum, turned BadGuyMod...
2004-04-20 Ricardo CruzWhen Esc was pressed the menu was not being shown in...
2004-04-20 Ricardo CruzJust removed two printfs I have mistakelly committed.
2004-04-20 Ingo Ruhnke- fixed level editor menus a bit (still not 100% working)
2004-04-20 Ingo Ruhnke- added standard copyright header to every file
2004-04-20 Ingo Ruhnke- changed Menu::check() semantics a bit
2004-04-19 Ingo Ruhnke- removed menu_process_current()
2004-04-19 Ingo Ruhnke- removed a few menu variables
2004-04-19 Ricardo CruzFixed a help font bug (was using normal fonts, instead...
2004-04-18 Ingo Ruhnke- removed static_cast hack
2004-04-18 Ricardo CruzFinally!!
2004-04-17 Ingo Ruhnke- removed level editors dependency on the World class
2004-04-13 Ingo Ruhnke- converted text_type into a class
2004-04-13 Ricardo CruzJust changed each bkgd_top_* and bkgd_bottom_* to be...
2004-04-13 Ingo Ruhnke- converted texture_type into a Surface class
2004-04-12 Ricardo CruzAdded "author" field for levels.
2004-04-11 Ricardo CruzAdded support for gradients :)
2004-04-11 Ingo Ruhnke- turned menu_item_type into a class
2004-04-11 Ingo Ruhnke- moved the global_world into the leveleditors namespace
2004-04-11 Ingo Ruhnke- removed local (un)loadshared() stuff and replaced...
2004-04-11 Ingo Ruhnkerenamed timer_type to Timer
2004-04-11 Ingo Ruhnkestarted to convert timer into a class
2004-04-11 Ingo Ruhnkestarted to convert timer into a class
2004-04-11 Ingo Ruhnke- made some more global variables, local
2004-04-11 Ingo Ruhnke- renamed 'world' to 'global_world' to emphasis that...
2004-04-11 Ingo Ruhnke- moved gameobjects into there own file
2004-04-11 Ingo Ruhnke- moved some activate_bad_guy stuff into the world...
2004-04-11 Ingo Ruhnke- moved some more level_ stuff into the levelclass
2004-04-10 Ingo Ruhnke- moved stuff from scene into a World class, just an...
2004-04-10 Ingo Ruhnke- turned gameloop into a class, in the hope to reduce...
2004-04-10 Ingo Ruhnke- more c++-ification
2004-04-10 Ingo Ruhnke- some indent fixes
2004-04-04 Tobias Gläßer- Physic C++ rewrite (Matze Braun)
2004-04-03 Tobias Gläßerlots of improvements all over the code.
2004-03-29 Tobias Gläßer- introduced new function wait_for_event
2004-03-28 Tobias Gläßer- Leveleditor improvements and fixes.
2004-03-28 Tobias Gläßerimproved the behaviour of the mouse-cursor in the level...
2004-03-28 Tobias GläßerWe have our own mouse-cursor now! (graphics by Settra...
2004-03-27 Tobias Gläßermore kinds of menu_event are handled directly in the...
2004-03-27 Ingo Ruhnke- removed dn_tilemap
2004-03-26 Tobias Gläßermerged bad_guy patch from Matze Braun. (recycling Ricar...
next